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'''Hydration''' is a statistic, expressed as a numerical value with no decimals and the suffix '''wtr'''. When in reference to a creature, this represents their '''hydration level'''. When in reference to an item (typically [[food]] or [[mushrooms]]), it refers to its hydrational value.
= Hydration levels =
Like with [[nutrition]], for hydration levels to make any sense, a character's '''hydration Baseline Value (BV)''' must be known. This value represents roughly one day's worth of water. Every day at the [[Daily Reset]], your character will lose a quantity of hydration equal to their BV.
Hydration BV is defined as '''[[Limb health|Base Limb Health]] value x 10'''. An average human has a Base Limb Health value of 70, therefore the average hydrational BV is '''700 wtr'''.
On the table below, the abbreviation '''nBV''' is used to represent a '''negative Baseline Value'''. For an average human, 1x nBV would be equal to '''-700 wtr''' (missing one day's worth of water).
Hydration levels have an upper limit at 2x BV, and a lower limit at 3x nBV.
{| class="wikitable sortable" style="font-size:10pt;text-align:center"
|-
! Nutrition levels<br/>(absolute) !! Nutrition levels<br/>(average human) !! Level name !! [[Effects]]
|-
| 1x BV : 2x BV || 700 : 1400 wtr || <span style="color:#008800">'''Hydrated'''</span> || No effects
|-
| 0 wtr : 1x BV -1 wtr || 0 : 699 wtr || <span style="color:#008800">'''OK'''</span> || No effects
|-
| 1x nBV +1 wtr : -1 wtr || -699 : -1 wtr || <span style="color:#BBBB00">'''Thirsty'''</span> || [[Strength]] -10%
|-
| 2x nBV +1 wtr : 1x nBV || -1399 : -700 wtr || <span style="color:#FF8800">'''Dehydrated'''</span> || [[Strength]] -20%, [[FT]] +1
|-
| 3x nBV +1 wtr : 2x nBV || -2099 : -1400 wtr || <span style="color:#DD0000">'''Very dehydrated'''</span> || [[Strength]] -20%, [[FT]] +2, [[Effects#Mind|Hallucinations]]
|-
| 3x nBV || -2100 wtr || '''Death''' || Creature dies of dehydration.
|}
It is recommended to write down your particular character's Hydration thresholds for each level.
== Constitution ==
Defined during [[character customization]] for human and halfling characters, a character's constitution may affect their '''[[nutrition]] and [[hydration]] BV'''.
* If your character's constitution is '''athletic''', your BV for both stats is '''multiplied by 1.25'''.
** Example: An average human (70 base limb health) with athletic constitution would have a hydration BV of 700 x 1.25 = '''875 wtr'''.
* If your character's constitution is '''muscular''', your BV for both stats '''multiplied by 1.5'''.
** Example: An average human (70 base limb health) with muscular constitution would have a hydration BV of 700 x 1.5 = '''1050 wtr'''.
[[Category:Game mechanics]]