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Hunting

621 bytes removed, 22:29, 5 February 2020
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'''Hunting''' is both the name of a '''non-combat skill''' and an associated '''activity'''.
= Requirements =
In order to be able to game meat from dead creatures, a character needs to have at least '''Lv1 - Unskilled''' in Hunting skill. Most characters start out at what is effectively Level 0: '''Unaware'''. This means that the skill is locked and that for such characters, hunting is not possible until they learn the basics. These characters must purchase '''hunting lessons''' (available at any restaurant for [[File:Parallar symbol.png|10px]]'''800'''). Once the skill requirements are met, a A character wishing to hunt may need to acquire some equipment:
* A melee [[weapon]] with the '''butchering''' trait, which will be used to harvest game meat
* Sufficient [[LBE|inventory]] space to carry the meat
= Suitable targets =
A character meeting all of the skill and equipment requirements is ready to hunt at any time. Hunting, per se, really is no different from [[combat mode|combat]], the only difference is that hunters harvest meat from the dead bodies at the end.
To be able to do so, you need to find a suitable creature. Not all creatures can be turned into meat and not all meat is equal. A creature that can be harvested for meat is referred to as a '''butcherable creature'''. To find out whether the creatures you're facing are butcherable, refer to its wiki page.
* [Food] Hunting - Cooked game meat, ''xxx'' - 5d25 ntri - Weight: 0.2
GMs must replace Replace ''xxx'' with the name of the creature it came from.
Meat from certain creatures may also have additional, temporary effects when eaten, such as [[Effects#Mind|increased alertness]], or [[Effects#Strength|+10% or +20% Strength]], usually for 20 turns per piece. Such effects must be added to the event line as well. Examples below:
* [Food] Hunting - Tainted game meat, ''xxx'' - 0 ntri - Nausea (20 turns) - Weight: 0.2
 
= Hunting skill levels =
Butchering one creature will result in gaining 1 Skill Point in Hunting skill. It isn't required to keep or use the meat to get the Skill Point.
 
Certain species (e.g. Kasha) may also start with
{| class="wikitable sortable" style="font-size:10pt;text-align:center"
|-
! Skill level !! SP !! Effects
|-
| Unaware || N/A || Skill is inactive and cannot be trained; character needs to purchase hunting lessons
|-
| Unskilled || 0 || Will harvest '''1d20% meat worth''' (up to '''20%''') per butcherable creature's body