Changes

Jump to: navigation, search

Hunting

1,108 bytes added, 20:57, 5 February 2020
'''Hunting''' is both the name of a '''non-combat skill''' and an associated '''activity'''.
Hunting lets a character harvest meat from dead creatures, therefore gaining an additional way to acquire [[food]]. The meat may also be sold to various stores for money, making it a potentially lucrative side activity as well.
=== Meat ===
The meat obtained is referred to as [[Food#Game meat|game meat]]. It is notable for being a type of food item that can neither be found at random, nor is it sold in any type of shop.
Meat that was freshly harvested from a creature is '''raw''', and although a raw piece of meat can be eaten as-is (it will provide 3d25 [[nutrition|ntri]]), it isn't the most efficient method of eating meat.
Example: A hunter with [[Hunting#Hunting skill levels|Unskilled level]] harvesting meat from a creature will normally roll '''1d20''' to determine the percentage of meat harvested. If the meat was burned, the check is instead '''1d20-5'''.
 
=== Selling game meat ===
 
Other than being a source of food, game meat can be sold, turning the activity of hunting into a potentially lucrative one.
 
Game meat can be sold at a delicatessen or any type of restaurant for money. The base value of meat varies depending on whether or not it is raw or cooked. Additional multipliers to meat value apply if the meat has any effects.
 
Base value:
* If the meat is raw, base value is [[File:Parallar symbol.png|10px]]'''5.00'''
* If the meat is cooked, base value is [[File:Parallar symbol.png|10px]]'''10.00'''
 
Value multipliers from [[effects]]:
* [[Effects#Mind|Alertness increase]]: '''1.25x'''
* [[Effects#Strength|Strength +10%]]: '''1.5x'''
* [[Effects#Strength|Strength +20%]]: '''2x'''
* Tainted: '''0x'''
* Illegal (species is human, halfling, or non-wicked youkai): '''Cannot be sold'''
 
Example: 1 piece of cooked meat with a Strength +20% effect has a value of [[File:Parallar symbol.png|10px]]'''20''' (base value 10, multiplied by 2).
=== Event lines ===