Changes

Hunting

3,273 bytes added, 20:06, 22 January 2023
A character wishing to hunt may need to acquire some equipment:
* A melee [[weapon]] with the '''butchering''' trait, which will be used to harvest game meat
** If the character is a [[kasha]], they do not need to have a suitable weapon and can use their claws directly instead.
* Sufficient [[LBE|inventory]] space to carry the meat
* Although not strictly a requirement, being properly armed and equipped for combat is strongly recommended, especially to be able to kill larger, tougher creatures with more meat on their bodies.
Meat is at its most nutritious and valuable when '''cooked'''. Cooked meat provides 5d25 ntri instead of 3d25. There are additional items that a prepared hunter can pack in their inventory to cook meat on the go: the [[Crafting items#Ingredient items|Portable Stove Kit (PSK) and at least one Butane gas canister]]. If you are in possession of a PSK and a non-empty butane gas canister, it costs 1 gas fuel to turn 1 raw meat into 1 cooked meat.
All pieces of game meat, whether raw or cooked, have an individual weight of '''0.2 25 units''', making it relatively compact, and therefore easy to carry in substantial quantities.
==== Illegal Burned meat ==== If a butcherable creature was [[Effects#Elemental|on fire]] when it died, assuming that it was not also [[Hunting#Tainted meat|tainted]], a '''-5 malus is applied''' when harvesting meat due to damage from burning, but all of the remaining meat will be considered '''already cooked'''. Example: A hunter with [[Hunting#Hunting skill levels|Unskilled level]] harvesting meat from a creature will normally roll '''1d20''' to determine the percentage of meat harvested. If the meat was burned, the check is instead '''1d20-5'''. ==== High-value meat ==== Meat from certain creatures is considered to be extra valuable. The reasons vary - because it tastes exceptionally good, because it's exotic, because it's rare. There are two levels of extra value: '''Delicacy meat''', which has double the value of regular game, and '''Luxury meat''', which has 4 times the value. [[Creatures]] producing Delicacy meat:* Birds: [[Chicken]], [[Turkey]]* Domestic animals: All of them* Mamono: [[Basan]]* Reptiles: [[Crocodile]], [[Firelizard]]
Some [[Creatures]] producing Luxury meat is considered to be deeply amoral to possess:* Dragons: [[Baby dragon]], and will be referred to as '''illegal'''. If game meat comes from a human[[Dragon]], halfling[[Draconair]], or youkai creature[[Aquagon]], it is considered illegal and therefore cannot be sold. Attempting to sell illegal meat may have severe and violent consequences[[Draken]], including but not limited to: Angering restaurant owners[[Electragon]], shocking bystanders[[Everdragon]]* Reptiles: [[Giant tortoise]], involving law enforcement/local authorities[[Two-headed serpent]], etc.[[Hydra]]
==== Tainted meat ====
If a butcherable creature was killed by [[Effects#Body|cyanide poisoning]], had any quantity of [[Venom]] in its blood at death, belongs to a species whose meat is always tainted, or if the corpse is old, rotting, or otherwise unfit for harvesting meat (subject to GM's discretion), all of its meat becomes '''tainted''' and becomes worthless for harvesting; it will have zero nutritional or monetary value. If one insists on eating tainted meat, it will result in suffering from [[Effects#Body|Nausea]] for 20 turns.
==== Burned [[Creatures]] producing tainted meat ====:* Dragons: [[Acidragon]], [[Venedrake]]* Mamono: [[Jami]], [[Daijami]], [[Oujami]]* Undead: [[Zombie]], [[Ghoul]]
If a butcherable creature was [[Effects#Elemental|on fire]] when it died, assuming that it was not also tainted (see above), a '''-5 malus is applied''' when harvesting ==== Illegal meat due to damage from burning, but all of the remaining meat will be considered '''already cooked'''.====
Example: A hunter with [[Hunting#Hunting skill levels|Unskilled level]] harvesting Some meat from a creature is considered to be deeply amoral to possess, and will normally roll be referred to as '''1d20illegal''' to determine the percentage of meat harvested. If the game meat was burnedcomes from a human, halfling, or youkai creature, the check it is instead '''1d20-5'''considered illegal and therefore cannot be sold. Attempting to sell illegal meat may have severe and violent consequences, including but not limited to: Angering restaurant/shop owners, shocking bystanders, involving law enforcement/local authorities, etc.
=== Selling game [[Creatures]] producing illegal meat ===:* [[Human]]* Halflings: All of them * Youkai: All of them* Angelics: [[Shrine maiden]]* Demonics: [[Dark maiden]]
Other than being a source of food, game ==== No meat can be sold, turning the activity of hunting into a potentially lucrative one.====
Game meat can Certain creatures simply cannot be sold butchered at a delicatessen or any type of restaurant all for money. The base value of meat varies depending on whether or not it is raw or cooked. Additional multipliers to meat value apply if the their meat has any effects.
[[Creatures]] that do not drop meat or cannot be butchered:* Golems: All except [[Flesh golem]]* Mamono: [[Kanedama]], [[Shinigami]]* Science experiments: [[Green blob]], [[Yellow blob]], [[Vinebeast]], [[Oozeman]]* Undead: [[Skeleton]], [[Lich]], [[Necromancer]]* Angelics: All except [[shrine maiden]]* Demonics: All except [[dark maiden]] === Eggs === In addition to meat, hunters may be able to harvest eggs from specific creatures. <br/>Eggs can be eaten raw for a small amount of nutrition and hydration, or cooked on a Portable Stove Kit to obtain a fried equivalent, which is usually more nutritious but doesn't sate any hydration. Creatures that can drop eggs:* [[Chicken]]* [[Turkey]] Like meat, eggs are at their most nutritious and valuable when cooked. Cooking a raw egg produces a '''fried egg''', the nutrition of which is typically equal to its raw value plus '''1dx''', where '''x''' is 1/3 of the raw value. * For example, a raw chicken egg provides 75 ntri, but a fried chicken egg provides 1d25+75 ntri. You can fry eggs with the [[Crafting items#Ingredient items|Portable Stove Kit (PSK)]], just as you would to cook game meat. Frying an egg requires 1 fuel unit from a Butane gas canister. === Selling hunting products === Other than being a source of food, game meat and eggs can be sold, turning the activity of hunting into a potentially lucrative one. Game meat can be sold at a [[delicatessen]] or any type of [[restaurant]] for money. The base value of meat varies depending on whether or not it is raw or cooked. Additional multipliers to meat value apply if the meat has any effects. Base valueof game meat:
* If the meat is raw, base value is [[File:Parallar symbol.png|10px]]'''5.00'''
* If the meat is cooked, base value is [[File:Parallar symbol.png|10px]]'''10.00'''
Value multipliers from [[effects]]:
* Delicacy: '''12.5x0x'''* Luxury: '''24.0x'''
* Tainted: '''0x'''
* Illegal (species is human, halfling, or non-wicked youkai): '''Cannot be sold'''
Example: 1 piece of cooked game meat with that is considered to be a Strength +20% effect Delicacy has a value of [[File:Parallar symbol.png|10px]]'''20''' (base value 10, multiplied by 2).
=== Event lines ===Value of eggs:* [[Chicken]]:** Raw chicken egg: [[File:Parallar symbol.png|10px]]'''2.00'''** Fried chicken egg: [[File:Parallar symbol.png|10px]]'''4.00'''* [[Turkey]]:** Raw turkey egg: [[File:Parallar symbol.png|10px]]'''4.00'''** Fried turkey egg: [[File:Parallar symbol.png|10px]]'''8.00'''
Meat item event lines are formatted using these basic templates:
== Object lines == ==== Game meat ==== Meat item object lines are formatted using these basic templates: * [Food] Hunting - Raw game meat, ''xxx'' - 3d25 ntri - Weight: 0.225* [Food] Hunting - Cooked game meat, ''xxx'' - 5d25 ntri - Weight: 0.225
Replace ''xxx'' with the name of the creature it came from.
Meat from certain creatures may be considered to be extra valuable, either due to tasting particularly good, or due to the rarity of the creature it came from. If this creature's meat falls under either category, add "Delicacy" or "Luxury" to the event object line.
* [Food] Hunting - Raw game meat, ''xxx'' - 3d25 ntri - Delicacy - Weight: 0.225* [Food] Hunting - Raw game meat, ''xxx'' - 3d25 ntri - Luxury - Weight: 0.225* [Food] Hunting - Cooked game meat, ''xxx'' - 5d25 ntri - Delicacy - Weight: 0.25* [Food] Hunting - Cooked game meat, ''xxx'' - 5d25 ntri - Luxury - Weight: 0.25
If the meat is tainted, it does not matter anymore if it's raw or cooked:
* [Food] Hunting - Tainted game meat, ''xxx'' - 0 ntri - Nausea (20 turns) - Weight: 0.225 ==== Eggs ==== Egg object lines are as follows: [[Chicken]]:* [Food] Hunting - Raw chicken egg - 75 ntri, 6 wtr - Weight: 0.5* [Food] Hunting - Fried chicken egg - 1d25+75, 0 wtr - Weight: 0.5 [[Turkey]]: * [Food] Hunting - Raw turkey egg - 150 ntri, 6 wtr - Weight: 0.75* [Food] Hunting - Fried turkey egg - 1d50+150, 0 wtr - Weight: 0.75
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