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Healing

164 bytes removed, 21:53, 18 June 2023
The following items are affected by the Healing skill:
* [[Crafting items#Ingredient items|Rags]]: Base chance of successfully healing a [[Woundlight wound]] is 50%; increases by 10% for every level above Unskilled.** Roll a '''1d100'''; if the result is equal to or under to the chance percentage, the [[Woundlight wound]] is healed, otherwise the rag is consumed and another one must be usedwith no effects.
* [[Meds|First Aid Kits]] (FAKs) and [[Meds|Field Surgery Kits]] (FSKs): After using and resolving the [[Effects#Healing|light or strong limb healing]] effect on the targeted limb, '''all other limbs heal bonus HP''', which scales with skill level, from '''+0 HP''' at Unskilled to '''+4 HP''' at Master.
** Bonus HP does not burn [[Nutrition]] or [[Fatigue]].
= Other benefits =
At Skilled level, a character gains access to the '''[[Healing massage]]''' ability.<br/>At Master level, a character gains the permanent effect, '''[[Effects#Healing|Addiction resistance]]'''.
= Healing skill levels =
For every [[Meds|med]] used, either on oneself or another character, 1 Skill Point is granted. As explained above, using [[Crafting items#Ingredient items|rags]] as makeshift bandages also counts, but the Skill Point is only granted if it successfully heals a [[Woundlight wound]].
Using the [[Healing massage]] also grants 1 Skill Point.
! Skill level !! SP !! Effects
|-
| Unskilled || 0 || Meds: '''50%''' chance to heal a [[light wound]] with a [[Crafting items#Ingredient items|rag]]. '''+0 bonus HP''' to all other limbs after using a [[Meds|FAK or FSK]].<br/>Bonuses to [[Daily Reset|natural healing]]: None
|-
| Basic || 25 || Meds: '''60%''' chance to heal a [[light wound]] with a [[Crafting items#Ingredient items|rag]]. '''+1 bonus HP''' to all other limbs after using a [[Meds|FAK or FSK]].<br/>Bonuses to [[Daily Reset|natural healing]]: Extra '''-5% [[Pain]] and +0.5 Blood''' healed for free
|-
| Skilled || 50 || Meds: '''70%''' chance to heal a [[light wound]] with a [[Crafting items#Ingredient items|rag]]. '''+2 bonus HP''' to all other limbs after using a [[Meds|FAK or FSK]].<br/>Bonuses to [[Daily Reset|natural healing]]: Extra '''-10% [[Pain]] and +1.0 Blood''' healed for free<br/>Character unlocks '''[[Healing massage]]''' ability
|-
| Expert || 100 || Meds: '''80%''' chance to heal a [[light wound]] with a [[Crafting items#Ingredient items|rag]]. '''+3 bonus HP''' to all other limbs after using a [[Meds|FAK or FSK]].<br/>Bonuses to [[Daily Reset|natural healing]]: Extra '''-15% [[Pain]] and +1.5 Blood''' healed for free
|-
| Master || 250 || Meds: '''90%''' chance to heal a [[light wound]] with a [[Crafting items#Ingredient items|rag]]. '''+4 bonus HP''' to all other limbs after using a [[Meds|FAK or FSK]].<br/>Bonuses to [[Daily Reset|natural healing]]: Extra '''-20% [[Pain]] and +2.0 Blood''' healed for free<br/>Character gains '''[[Effects#Healing|Addiction resistance]]''' as a permanent effect
|}
[[Category:Abilities]]
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