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Ghoul

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| nav=[[Main Page]] '''→''' [[Creatures]] '''→''' [[{{PAGENAME}}]]
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{{Creature
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
| image
| creature_tl=2
| creature_cat=Undead
| creature_disp=<span style="color:#991111">Hostile</span>
| creature_ac=C1
| creature_ps=0%
| creature_blood=N/A
| creature_agi=-2
| creature_head=Head - 10 HP
| creature_body=Upper body - 40 HP<br/>Lower body - 30 HP
| creature_limb=2 arms - 20 HP<br/>2 legs - 20 HP
| creature_extr=2 hands - 15 HP<br/>2 feet - 15 HP
| creature_wp=2 eyes (Head)
| creature_bones=[[File:Has bones.png|25px]]
| creature_gear=[[File:No box.png|25px]]
| creature_wear=[[File:No box.png|25px]]
}}

The '''ghoul''' is a creature belonging to the '''Undead''' category.


= Attacks and techniques =

This creature has three attacks: '''Strike''', '''Poison claws''' and '''Poison bite'''.

=== Strike ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Blunt || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">5</span>''' || '''<span style="color:#980000">-2</span>''' || 18% || 16% || 14% || 12% || 9% || 5% || 1%
|}

=== Poison claws ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Piercing || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">5</span>''' || '''<span style="color:#980000">-1</span>''' || 14% || 13% || 11% || 9% || 7% || 4% || 1%
|}

* On a successful hit, inflicts [[Venom]] +1.

=== Poison bite ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+0</span>''' || 24% || 22% || 19% || 16% || 12% || 6% || 1%
|}

* On a successful hit, inflicts [[Venom]] +2.


= Other information =

Creature traits:
* '''Gas immunity''': This creature has a [[Effects#Clothing and armor|permanent '''immunity to gases''' effect]]..
* '''No blood''': This creature does not have [[Blood]] and is effecively immune to [[Wounds]], as it cannot bleed.
* '''Poison immunity''': This creature is immune to all forms of poisoning: they cannot receive [[Venom]] nor the [[Effects#Body|'''Cyanide poisoning''' effect]].
* '''Sleep immunity''': This creature never needs to sleep, cannot feel [[Fatigue]] and cannot receive the [[Effects#Body|'''Forced sleep''' effect]], effectively making them immune to tranquilizers.
* '''Tainted meat''': When butchered, this creature always produces [[Hunting#Tainted meat|tainted meat]].
* '''Weakness to fire''': Will take '''double damage''' (both [[Pain]] and [[Limb Damage]] if applicable) from [[Damage types|Spec-Fire]] attacks as well as the [[Effects#Elemental|'''On fire''' effect]].


= Overview =
{{Lore}}

One of the more esoteric and overtly magical types of creatures is the undead. Baffling biologists and the scientific community until their magical origins could be ascertained, undead creatures are defined as being "dead bodies or collections of dead body parts, that have been reanimated through magical means." The specific type of magic that leads to the creation of undead creatures is known as ''necromancy''.

Ghouls are essentially fatter, more grotesque [[zombie|zombies]]. In essence, they are no different - simple servitors of a [[necromancer]] that can perform simple tasks or attack creatures on command. What changes is the lethality of their attacks. Their bites and claws are now poisonous, secreted from newly created glands, which seems to be the result of the necromantic spell "upgrading" them from simple zombies. Analysis of the poisonous compound reveals that it is no different from venom, and works in much the same ways.

Dealing with ghouls is essentially no different than dealing with zombies, all one has to mind is the poisonous nature of their attacks.

[[Category:Creatures]]
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