Changes

Failure Drill

190 bytes removed, 17:08, 14 October 2022
* A [[Weapon|firearm]] corresponding to the skill levels you have reached Expert level with, loaded with at least 3 rounds of ammunition.
** Example: If you have reached Expert level in Semi-auto pistols, you can only perform the Failure Drill with weapons and fire modes that call for that skill (i.e. pistols that can fire in semi-automatic mode).
* A target with at least one [[Limb health|BODY or UPPER BODY part]] and at least one [[Limb health|HEAD body part]].
** Example: A human qualifies, as it has a torso (UPPER BODY) and a head (HEAD). A golem would not qualify, as its "head" is considered to be part of its BODY and therefore has no HEAD parts.
If you meet the skill, weapon, and target requirements, you can perform the Failure Drill, which will result in the following:
* '''[[FT]] -1'''
* The character attempting a Failure Drill will only fire 3 shots, no more, no less. The first two shots are automatically aimed at the enemy creature's BODY or UPPER BODY, the third shot is automatically aimed at the enemy creature's HEAD.
* All three shots are fired at normal accuracy; the [[FT]] malus for aiming at a HEAD is ignored on the third shot, making it effectively as accurate as the previous two.* Effects from [[Recoil]] still apply as they normally would; high Recoil levels may cause point of aim to drift.
* Any effects from fitted [[weapon accessories]] will still apply.
[[Category:Abilities]]
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