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Explosives

81 bytes added, 16:40, 11 December 2019
* A '''pressure mine''' (e.g. [[TS-50]]) is an explosive that detonates when it is primed and when a creature steps on its trigger, tripping the explosive charge it contains. In game terms, pressure mines provide area denial of one [[Battlespace|Side]]. Pressure mines are primed 2 turns after they are planted, leaving enough time for the planter to leave the mined Side without tripping the mines themselves. Once primed, a pressure mine will automatically detonate if there is any creature on the Side it is planted (treated as a non-combat action), and will deal Target damage to all creatures on that side. Pressure mines can also be deployed by throwing, but missing will result in the Mine falling in the intended Side, but never priming, allowing potential enemies to steal or dispose of it.
** NOTE: Primed pressure mines will also detonate if an explosion (Standard or Localized) of any kind is set off on the mined Side. If multiple pressure mines have been planted on the same Side, one explosion (including that of a mine) will set off all of them at the same time, effectively increasing the amount of damage that can be potentially dealt. This can be exploited as a [[Explosives#Explosive ordnance disposal|disposal method]] as well.
* A '''directional mine''' (e.g. [[M18A1 Claymore]]) is an explosive that protects against threats coming from a specific direction. Typically, these mines do not actually create an explosion, but instead fire a payload of projectiles, like a sort of fixed shotgun. A directional mine is intended to be planted on a Side the user wishes to protect (Protected Side), and pointed at another Side of the battlespace ; the direction from which a threat is expected (Target Side). Once setup, a directional mine is instantly primed. Directional mines detonate when any creature approaches from the Target Side and attempts moving into the Protected Side. Upon successfully exploding, ; at which point the creature takes damage from the mine, and their turn ends prematurely (cancelling any attack they were about to perform, if any), leaving them open for further retaliation if they didn't die. Directional mines cannot be planted by throwing, nor can they be planted on an enemy target[[Explosives#Explosive ordnance disposal|defused]].
Certain explosives (e.g. [[SLAM]]) may be referred to as '''multipurpose'''; meaning that they have multiple modes that the user can set it to, each mode corresponding to one of the types listed above, thus allowing the weapon to be used in different ways.
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