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Explosives

15 bytes added, 21:42, 18 June 2023
=== Injuries ===
Injuries caused by an explosive weapon are [[woundsfracture|fractures]]. However, the number and location of wounds caused by explosions are calculated differently from other weapons.
For every full 4 6 points of '''Base Explosive Damage''' rolled, 1 wound fracture is sustained on a random body part. In other words, divide BED by 4 6 and round down to obtain the number of wounds sustained.* Example: A target is hit by the explosion of a [[Type 86P]] mini-grenade, and BED is determined to be 1113. 11 13 divided by 4 6 is 2.751666. 2.75 1666 is rounded down to 2, so the target sustained 2 wounds, each fractures on a random body partparts.
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