Changes

Everdragon

576 bytes removed, 12:42, 19 February 2023
| creature_cat=Dragons
| creature_disp=<span style="color:#991111">Hostile</span>
| creature_ac='''A4A5'''
| creature_ps=20%
| creature_blood=80
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (All ACs)
|-
| '''Special''' || Ranged || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">18</span>''' || '''<span style="color:#980000">+2 (Variable)</span>''' || 40% (Variable)
|}
* '''Acid immunity''': This creature cannot receive the [[Effects#Elemental|'''Acid degradation''' effect]].
* '''Air affinity''': This creature has a talent for combat while in the air, and does not receive [[FT]] or [[Recoil]] maluses while Flight is on.
*'''Drops items on death''': Upon being defeated, this creature will drop the following items:
** 2d4 [[Valuables#Special valuables|Dragon scales]]
* '''Fire immunity''': This creature cannot receive the [[Effects#Elemental|'''On fire''' effect]].
{{TraitFlightAA}}
* '''Frost immunity''': This creature cannot receive the [[Effects#Elemental|'''Frost-slowed''' effect]].
* '''Flight''': This creature is capable of flying using its '''wings'''. As a free action, this creature may toggle Flight on or off once per turn. If Flight is on, this creature receives the following effects:
** Primed [[Explosives#Directional mines|directional mines]] will not be set off by a flying creature on the same Side.
** Opponents attacking a flying creature suffer from a [[FT]] malus: FT+2 with melee attacks, FT+1 with ranged attacks.
** Flying creatures cannot take [[cover]].
** <s>Flying creatures suffer from certain maluses: [[Recoil]] +1 and [[FT]]+1.</s> (Does not apply due to '''air affinity''')
** If at least half of their wings is '''[[limb damage|disabled]]''', this creature is forced off Flight and can no longer toggle it back on until healed.
* '''Luxury meat''': When butchered, this creature's meat is considered to be a [[Hunting#High-value meat|luxury]], worth 4 times the value of regular game meat.
* '''Poison immunity''': This creature is immune to all forms of poisoning: they cannot receive [[Venom]] nor the [[Effects#Body|'''Cyanide poisoning''' effect]].
Every trait that defined regular [[dragon|dragons]] applies to the everdragons as well; carnivorous, incredibly violent and relentless. However, it seems that these creatures have a preference for the Uncivilized Area, rarely ever venturing outside of their defined territory. As such, incidents involving everdragons attacking civilization are extremely rare, with less than one case every fifty years.
Their signature attacks, the ''energyblast'' and ''charged energyblast'', are the replacement for their lost elemental breath attacks. The energyblast consist consists of nothing more than a beam of pure energy, materializing as a bright ray of light being fired out of the creature's mouth. The charged version is the same thingsimilar, but larger, brighter and more powerful, at the cost of requiring more time to fire.
Although it is technically possible to hunt and butcher an everdragon for its meat, ''don'tyou should not'' intentionally seek these creatures, as they live in the depths of the Uncivilized Area where other, dangerous creatures also reside. You are likely to be injured or killed before ever seeing one, and if you do meet one, it is more than capable of vaporizing you. Do not put yourself in unnecessary danger and avoid them entirely. Only extremely well-prepared and well-equipped adventurers should ever attempt to engage an everdragon in combat.
[[Category:Creatures]]
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