Changes

Danger close

126 bytes added, 24 March
* If you succeed, you '''maintain [[Stealth]], even from creatures on the same Side as you'''. You can then fight as you would while in Stealth. Any weapons that preserve Stealth will allow you to continue fighting undetected.
** You can use this ability even if there is [[cover]] present on your side. However, keep in mind that successfully passing a Danger close check does not put you behind cover.
** You can make '''stealth cover switches''' while in Danger Close - it works as it normally would, but you don't take cover.
** You '''cannot''' use this ability to regain stealth if it has been broken.
** Successfully passing the Danger close check grants '''2 Skill Points in [[Evasion]].
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