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Containers

469 bytes added, 20:26, 16 February 2020
| '''Failsafe trap''' || Detonates internal explosive charges, which will destroy 100% of the items inside. || 100% accurate || 1 || Always successful, cannot critically fail
|}
 
Container traps can be [[lockpicking|picked]] independently from the lock itself, which will '''disable''' the trap and render it safe. If a container trap is successfully picked, it will be disabled. Certain types also allow access to weapons or ammunition contained within the trap system:
* Claymore trap, Flame trap: The weapon contained becomes accessible.
* Light gun trap, Heavy gun trap, Shotgun trap, Poison trap: All remaining ammunition becomes accessible.
== Container generation ==