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Class Handgear weapons

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'''Class Handgear''' (often shortened to '''CHG''' or just '''handgear''') contains a particular class of '''melee weapons''' which are all worn on the hands. They include various pairs of gloves, gauntlets and hand wraps, and are equipped in the '''Handgear''' slot. The absence of a handgear weapon is represented by the [[Bare fists]] "weapon".

The primary purpose of handgear weapons is to modify the amount of damage dealt when dealing punches, functioning as the 'weapon' component of [[unarmed combat]]. Therefore, '''all Handgear weapons call for the use of the Martial Arts skill.'''

Handgear weapons are also special in that they also serve as armor for the hands. All handgear weapons have an Armor Class rating, protecting both hands.

This weapon class is home to '''9''' weapons, not counting the bare fists.

= List of Class Handgear weapons =

Legend:
* '''AC''': '''A'''rmor '''C'''lass rating, applied to the hands of the wearer.
** The protection rating of the bare fists depends on the creature's natural AC. For humans, it is '''C1'''. In situations where a creature wears handgear with a lower AC rating than their own natural AC, the highest AC prevails. Keep in mind that a particular handgear weapon's damage tables may still apply.
* '''Ammo?''' Does this weapon require ammunition to use? If yes, the type is listed. If not, "N/A" will be listed.
* '''But?''': Can this weapon be used for '''butchering'''? Green check box means "yes", red check box means "no".
* '''Cond''': Maximum amount of Condition points
** A listed value of '''N/A''' means that the weapon has no maximum durability; this weapon therefore requires no repairs.
* '''Material''': Type of material this weapon is made out of (at least primarily), which influences costs of repairs
** A listed value of '''N/A''' means that the weapon's material is not relevant; this weapon therefore requires no repairs.
* '''Modes''': Ways the weapon can be used, alongside damage type, and if applicable, whether or not it is a Ranged attack.
* '''Wgt''': Weapon Weight, in weight units

== Retail weapons ==
The table below lists all of the Class Handgear weapons that can be found in weapon shops and gun shops. They have a shop value and a corresponding Rarity value. In other words, these are the "normal" weapons, as opposed to the "special" weapons in the tables further below.

{| class="wikitable sortable" style="font-size:9pt"
|-
! Picture !! Weapon name !! AC !! Modes !! Material !! Wgt !! Cond !! But? !! Ammo? !! Effects !! [[File:Parallar symbol.png|10px]]
|-
| [[File:Right hand.jpg|150px]] || [[Bare fists]] || Natural AC || Punch (Blunt) || N/A || N/A (IS 1) || N/A || style="text-align:center"|[[File:No box.png|25px]] || N/A || None || N/A
|-
| [[File:Breacher gloves.jpg|150px]] || [[Breacher gloves]] || A1 || Punch (Blunt) || Leather || 2 || 650 || style="text-align:center"|[[File:No box.png|25px]] || N/A || Fire-retardant, Half melee damage || 250
|-
| [[File:Fingerless gloves.jpg|150px]] || [[Fingerless gloves]] || C3 || Punch (Blunt) || Leather || 1 || 500 || style="text-align:center"|[[File:No box.png|25px]] || N/A || N/A || 50
|-
| [[File:Fist wraps.jpg|150px]] || [[Fist wraps]] || C2 || Punch (Blunt) || Cloth || 1 || 150 || style="text-align:center"|[[File:No box.png|25px]] || N/A || N/A || 10
|-
| [[File:FR gloves.jpg|150px]] || [[FR gloves]] || C3 || Punch (Blunt) || Leather || 1 || 500 || style="text-align:center"|[[File:No box.png|25px]] || N/A || Fire-retardant || 125
|-
| [[File:Insulated gloves.jpg|150px]] || [[Insulated gloves]] || C2 || Punch (Blunt) || Leather || 1 || 400 || style="text-align:center"|[[File:No box.png|25px]] || N/A || N/A || 20
|-
| [[File:Medieval gauntlets.jpg|150px]] || [[Medieval gauntlets]] || A2 || Punch (Blunt) || Iron || 3 || 1800 || style="text-align:center"|[[File:No box.png|25px]] || N/A || Half melee damage || 500
|-
| [[File:Sap gloves.jpg|150px]] || [[Sap gloves]] || A1 || Punch (Blunt) || Leather || 1 || 750 || style="text-align:center"|[[File:No box.png|25px]] || N/A || Half melee damage || 300
|-
| [[File:Tactical fingerless gloves.jpg|150px]] || [[Tactical fingerless gloves]] || C3 || Punch (Blunt) || Leather || 1 || 550 || style="text-align:center"|[[File:No box.png|25px]] || N/A || Half melee damage || 80
|}

== Crafting-only weapons ==
The table below lists all of the Class Handgear weapons that can only be obtained through crafting, or available at workshops after retrieving the corresponding Specs Docs. These weapons all have a Rarity of 7 (Unique), and are '''not''' normally found in NPC equipment.

{| class="wikitable sortable" style="font-size:9pt"
|-
! Picture !! Weapon name !! AC !! Modes !! Material !! Wgt !! Cond !! But? !! Ammo? !! [[File:Parallar symbol.png|10px]]
|-
| [[File:Shock gloves.jpg|150px]] || [[Shock gloves]] || C2 || Punch (Blunt), Zap (Special) || Leather || 2 || 400 || style="text-align:center"|[[File:No box.png|25px]] || [[Taser cartridge]] (Zap mode only)
|}

[[Category:Class 5 Short weapons]]
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