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Civilized Areas

1,376 bytes added, 10 March
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The world is subdivided into 8 '''Zones''', in which every town, intersection, and connecting roads can be found. They are simply named after their geographic location on the overall world map.
 
A ninth Zone, simply known as the X-Zone or Secret Zone, is believed to be located deep underneath the Central Zone, and the area where the [[Proving Grounds]] (the true home of the [[Scientific Community]] and the [[Engineering Corps]]) can be found.
Legend:
* '''Bolded town name:''' [[Faction]] headquarters
* ''Italicized town name:'' Abandoned/Ghost town
 
A '''complete map''' can be found '''[https://files.catbox.moe/abbejg.jpg here]'''.
{| class="wikitable sortable"
! Map !! Zone !! Towns !! Intersections
|-
| [[File:World Map chunk1Northwestern Zone 2022.jpg|150px]] || span style="background:#9b583f"|'''Northwestern Zone (NWZ)''' || [[Alba Radium]]<br/>[[Fort Phantom]]<br/>[[Raven City]]<br/>''[[Roazon]]''<br/>[[Station Delta]]<br/> || [[Intersection 01]]<br/>[[Intersection 04]]|-| [[File:Northern Zone 2022.jpg|150px]] || span style="background:#758dff"|'''Northern Zone (NZ)''' || [[Aosaidan]]<br/>[[Caminus]]<br/>'''[[Cloud Ten]]'''<br/>[[Gimrun]]<br/>[[Outpost Trion]]<br/>[[Ovis City]]<br/>[[Viris Area]] || [[Intersection 05]]
|-
| [[File:World Map chunk2Northeastern Zone 2022.jpg|150px]] || span style="background:#758dff00a100"|'''Northern Northeastern Zone (NZNEZ)''' || [[AosaidanEchizen]]<br/>[[CaminusKazama]]<br/>'''[[Cloud TenKijirou]]'''<br/>[[GimrunMippei Yosai]]<br/>'''[[Outpost TrionYurai]]<br/>''' || [[Ovis CityIntersection 02]]<br/>[[Viris Area]] || [[Intersection 0503]]
|-
| [[File:World Map chunk3Western Zone 2022.jpg|150px]] || span style="background:#00a100e7e7e7"|'''Northeastern Western Zone (NEZWZ)''' || [[EchizenBeatus]]<br/>[[KazamaCamp Charger]]<br/>[[KijirouFort Cobalt]]<br/>'''[[Mippei YosaiFort Wight]]'''<br/>'''[[YuraiLenox Corner]]<br/>[[Saker]]''' || [[Intersection 0207]]<br/>[[Intersection 12]]<br/>[[Intersection 0319]]
|-
| [[File:World Map chunk4Central Zone 2022.jpg|150px]] || span style="background:#e7e7e7f0f89d"|'''Western Central Zone (WZCZ)''' || [[BeatusCalfair Sector]]<br/>'''[[Camp ChargerCitadel Lambeth]]'''<br/>[[Fort CobaltEllen Sector]]<br/>[[Heshbar]]<br/>[[Littleton]]<br/>[[Murberry]]<br/>[[Nanton]]<br/>'''[[Fort WightNeo Khazrun]]'''<br/>[[Lenox CornerTwinleaf City]]<br/>[[SakerVentis]] || [[Intersection 0708]]<br/>[[Intersection 10]]<br/>[[Intersection 13]]<br/>[[Intersection 1215]]<br/>[[Intersection 1916]]
|-
| [[File:World Map chunk5Eastern Zone 2022.jpg|150px]] || span style="background:#f0f89d9deeff"|'''Central Eastern Zone (CZEZ)''' || [[Calfair SectorArnett]]<br/>'''[[Citadel LambethDivus Nitor]]'''<br/>[[Ellen SectorElkins]]<br/>''[[HeshbarFort Silver]]''<br/>[[LittletonGarica Block]]<br/>[[MurberryJoliet Sector]]<br/>[[NantonMasatomo]]<br/>'''[[Neo KhazrunRog]]'''<br/>[[Twinleaf CitySemitas]]<br/>[[VentisUtroba]]<br/>[[Wayward]] || [[Intersection 0806]]<br/>[[Intersection 09]]<br/>[[Intersection 1011]]<br/>[[Intersection 1314]]<br/>[[Intersection 1517]]<br/>[[Intersection 1618]]
|-
| [[File:World Map chunk6Southern Zone 2022c.jpg|150px]] || span style="background:#9deeffff8589"|'''Eastern Southern Zone (EZSZ)''' || [[ArnettAbakash]]<br/>[[Divus NitorBeadsor]]<br/>[[ElkinsCamp Baxter]]<br/>''[[Fort SilverCamp Huntsman]]''<br/>[[Garica Block]]<br/>[[Joliet Ferland Sector]]<br/>[[MasatomoFlaxton]]<br/>[[RogFort Scarlet]]<br/>'''[[SemitasGehen]]'''<br/>[[UtrobaStation Lasker]]<br/>[[WaywardStation Sigma]] || [[Intersection 06]]<br/>[[Intersection 0920]]<br/>[[Intersection 1121]]<br/>[[Intersection 1424]]<br/>[[Intersection 1727]]<br/>[[Intersection 1828]]
|-
| [[File:World Map chunk7Southeastern Zone 2022.jpg|150px]] || span style="background:#ff8589b640ff"|'''Southern Southeastern Zone (SZSEZ)''' || [[AbakashBaden Town]]<br/>[[BeadsorElusec]]<br/>[[Camp BaxterFerron City]]<br/>'''[[Camp HuntsmanGreening]]'''<br/>[[Ferland SectorNovysera]]<br/>[[Flaxton]]<br/>[[Fort Scarlet]]<br/>'''[[Gehen]]'''<br/>[[Station LaskerSirvarris]]<br/>[[Station SigmaTemno]] || [[Intersection 2022]]<br/>[[Intersection 2123]]<br/>[[Intersection 2425]]<br/>[[Intersection 2726]]<br/>[[Intersection 2829]]
|-
| [[File:World Map chunk8Unknown creature.jpgpng|150px]] || span style="background:#b640ff"|'''Southeastern X-Zone (SEZXZ)''' || [[Baden Town]]<br/>[[Elusec]]<br/>[[Ferron City]]<br/>'''[[Greening]]'''<br/>[[Novysera]]<br/>[[Sirvarris]]<br/>[[Temno]] || [[Intersection 22]]<br/>[[Intersection 23]]<br/>[[Intersection 25]]<br/>[[Intersection 26]]<br/>[[Intersection 29Proving Grounds]]
|}
** [[Casino]]
** '''[[Cleaning facility]]'''
** '''[[Convenience store]] ''' ([[Individual shop]])
** [[Dojo]]
** '''[[Hiring Bureau]]'''
** [[Restaurant]]
** [[Shooting range]]
** '''[[Street kitchen]]'''
** [[Strip club]]
* '''''Special facilities:'''''
An intersection is guaranteed to have a rest stop, a bar, a convenience store, and some form of security. The primary function of an intersection is to provide a reliable, relatively safe area for travelers so that they can stop, rest, and restock on essentials such as food and ammunition before continuing on their journey. They can also serve as semi-permanent shop hubs, where traders sometimes install themselves to sell their wares to passing travelers until their stocks are depleted; at which point they leave, and the shops are closed until they return (or a new trader replaces them).
 
Intersections are officially neutral and not controlled by any particular [[faction]]. Intersection inhabitants are typically [[humans]], [[halflings]] and [[youkai]], with small numbers of other [[:Category:Civilized creatures|civilized]] and [[:Category:Sapient creatures|sapient]] creatures.
 
The [[Maze Police]] considers all intersections to be legal grounds for enforcement of [[Standard Law]], but actual enforcement may not be guaranteed everywhere, particularly in regions with strong faction influence, or in exceptionally remote locations.
In total, there are '''29''' intersections in the Mazes.
== Intersection facilities ==
Below is the list of intersection facilities, as well as their opening days and hours.
* [[Bar]] : Open 24/7* [[Cleaning facility]]: Open 24/7* [[Convenience store]] ([[Individual shop]]): Night shifts only, closed for inventory on Breakday* [[InterSec office]] : Open 24/7* [[Library]]: Open 24/7** [[Individual shops]]*** [[Delicatessen]]: Day shifts only, closed for inventory on Watersday*** [[Engineering workshop]]: Night shifts only, closed for inventory on Breakday*** [[Forge]]: Night shifts only, closed for inventory on Firesday*** [[Gun shop]]: Day shifts only, closed for inventory on Firesday*** [[Weapon shop]]: Night shifts only, closed for inventory on Firesday* [[Rest stop]]: Open 24/7
[[Category:Locations]]
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