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Civilized Areas

12,353 bytes added, 10 March
= World map Zones =
The world is subdivided into 8 '''Zones''', in which every town, intersection, and connecting roads can be found. They are simply named after their geographic location on the overall world map. A ninth Zone, simply known as the X-Zone or Secret Zone, is believed to be located deep underneath the Central Zone, and the area where the [[Proving Grounds]] (WIPthe true home of the [[Scientific Community]] and the [[Engineering Corps]])can be found. Legend:* '''Bolded town name:''' [[Faction]] headquarters* ''Italicized town name:'' Abandoned/Ghost town A '''complete map''' can be found '''[https://files.catbox.moe/abbejg.jpg here]'''. {| class="wikitable sortable"|-! Map !! Zone !! Towns !! Intersections|-| [[File:Northwestern Zone 2022.jpg|150px]] || span style="background:#9b583f"|'''Northwestern Zone (NWZ)''' || [[Alba Radium]]<br/>[[Fort Phantom]]<br/>[[Raven City]]<br/>''[[Roazon]]''<br/>[[Station Delta]]<br/> || [[Intersection 01]]<br/>[[Intersection 04]]|-| [[File:Northern Zone 2022.jpg|150px]] || span style="background:#758dff"|'''Northern Zone (NZ)''' || [[Aosaidan]]<br/>[[Caminus]]<br/>'''[[Cloud Ten]]'''<br/>[[Gimrun]]<br/>[[Outpost Trion]]<br/>[[Ovis City]]<br/>[[Viris Area]] || [[Intersection 05]]|-| [[File:Northeastern Zone 2022.jpg|150px]] || span style="background:#00a100"|'''Northeastern Zone (NEZ)''' || [[Echizen]]<br/>[[Kazama]]<br/>[[Kijirou]]<br/>[[Mippei Yosai]]<br/>'''[[Yurai]]''' || [[Intersection 02]]<br/>[[Intersection 03]]|-| [[File:Western Zone 2022.jpg|150px]] || span style="background:#e7e7e7"|'''Western Zone (WZ)''' || [[Beatus]]<br/>[[Camp Charger]]<br/>[[Fort Cobalt]]<br/>'''[[Fort Wight]]'''<br/>[[Lenox Corner]]<br/>[[Saker]] || [[Intersection 07]]<br/>[[Intersection 12]]<br/>[[Intersection 19]]|-| [[File:Central Zone 2022.jpg|150px]] || span style="background:#f0f89d"|'''Central Zone (CZ)''' || [[Calfair Sector]]<br/>'''[[Citadel Lambeth]]'''<br/>[[Ellen Sector]]<br/>[[Heshbar]]<br/>[[Littleton]]<br/>[[Murberry]]<br/>[[Nanton]]<br/>'''[[Neo Khazrun]]'''<br/>[[Twinleaf City]]<br/>[[Ventis]] || [[Intersection 08]]<br/>[[Intersection 10]]<br/>[[Intersection 13]]<br/>[[Intersection 15]]<br/>[[Intersection 16]]|-| [[File:Eastern Zone 2022.jpg|150px]] || span style="background:#9deeff"|'''Eastern Zone (EZ)''' || [[Arnett]]<br/>[[Divus Nitor]]<br/>[[Elkins]]<br/>''[[Fort Silver]]''<br/>[[Garica Block]]<br/>[[Joliet Sector]]<br/>[[Masatomo]]<br/>[[Rog]]<br/>[[Semitas]]<br/>[[Utroba]]<br/>[[Wayward]] || [[Intersection 06]]<br/>[[Intersection 09]]<br/>[[Intersection 11]]<br/>[[Intersection 14]]<br/>[[Intersection 17]]<br/>[[Intersection 18]]|-| [[File:Southern Zone 2022c.jpg|150px]] || span style="background:#ff8589"|'''Southern Zone (SZ)''' || [[Abakash]]<br/>[[Beadsor]]<br/>[[Camp Baxter]]<br/>[[Camp Huntsman]]<br/>[[Ferland Sector]]<br/>[[Flaxton]]<br/>[[Fort Scarlet]]<br/>'''[[Gehen]]'''<br/>[[Station Lasker]]<br/>[[Station Sigma]] || [[Intersection 20]]<br/>[[Intersection 21]]<br/>[[Intersection 24]]<br/>[[Intersection 27]]<br/>[[Intersection 28]]|-| [[File:Southeastern Zone 2022.jpg|150px]] || span style="background:#b640ff"|'''Southeastern Zone (SEZ)''' || [[Baden Town]]<br/>[[Elusec]]<br/>[[Ferron City]]<br/>'''[[Greening]]'''<br/>[[Novysera]]<br/>[[Sirvarris]]<br/>[[Temno]] || [[Intersection 22]]<br/>[[Intersection 23]]<br/>[[Intersection 25]]<br/>[[Intersection 26]]<br/>[[Intersection 29]]|-| [[File:Unknown creature.png|150px]] || '''X-Zone (XZ)''' || [[Proving Grounds]]|}
All towns are modeled on the same basic layout and are distinguished from intersections by the presence of a town gate; a room that separates the town proper from the access points into the UA. All towns are guaranteed to have certain "basic" facilities, considered necessary for servicing a permanent population; these include a power generator, a water processing facility, some form of food production, a hospital, residential areas, a shop hub, a central social square, and some type of special facility. The exact quantity and types of facilities available may vary by town.
A town may also be considered to be either '''neutral / non-aligned''' or '''faction-aligned'''. Non-aligned towns usually have a certain degree of independence, as well as a diverse population. Faction-aligned towns are under the total control of one of the Mazes' major [[factions]], and their special facility, local laws , and population will generally reflect that.
Town local laws may also fall under one of two broad categories; '''[[Standard Law]]''' or '''Independent'''. Towns that follow Standard Law benefit from the ability to call the [[Maze Police]] for protection from criminals and processing of prisoners, whereas Independent towns generally manage their own safety and process their prisoners however they see fit, either in accordance to the mayors, or the faction governing them, if faction-aligned.
In total, there are '''61''' towns in the Mazes.
{| class="wikitable sortable" style="text-align:center" width="500"|-! Town name !! Zone !! Size !! Faction|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Abakash]] || Southern || Small || [[Hell]]|-|style="font-size:11pt;background:#76deea" width="200"| [[Alba Radium]] || Northeastern || Small || [[Heaven]]|-|style="font-size:11pt;background:#86da86" width="200"| [[Aosaidan]] || Northern || Small || [[Youkai Nation]]|-| [[Arnett]] || Eastern || Medium || Neutral|-|style="font-size:11pt;background:#eaca56" width="200"| [[Baden Town]] || Southeastern || Large || [[Syndicate]]|-|style="font-size:11pt;background:#7676ea" width="200"| [[Beadsor]] || Southern || Medium || [[Police]]|-|style="font-size:11pt;background:#76deea" width="200"| [[Beatus]] || Western || Small || [[Heaven]]|-| [[Calfair Sector]] || Central || Medium || Neutral|-|style="font-size:11pt;background:#76deea" width="200"| [[Caminus]] || Northern || Large || [[Heaven]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Camp Baxter]] || Southern || Medium || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Camp Charger]] || Western || Medium || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Camp Huntsman]] || Southern || Very small || [[Military]]|-|style="font-size:11pt;background:#7676ea" width="200"| '''[[Citadel Lambeth]]''' || Central || Very large || [[Police]]|-|style="font-size:11pt;background:#76deea" width="200"| '''[[Cloud Ten]]''' || Northern || Very large || [[Heaven]]|-|style="font-size:11pt;background:#76deea" width="200"| [[Divus Nitor]] || Eastern || Small || [[Heaven]]|-|style="font-size:11pt;background:#86da86" width="200"| [[Echizen]] || Northeastern || Medium || [[Youkai Nation]]|-| [[Elkins]] || Eastern || Very small || Neutral|-| [[Ellen Sector]] || Central || Large || Neutral|-|style="font-size:11pt;background:#7676ea" width="200"| [[Elusec]] || Southeastern || Medium || [[Police]]|-| [[Ferland Sector]] || Southern || Large || Neutral|-| [[Ferron City]] || Southeastern || Medium || Neutral|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Flaxton]] || Southern || Medium || [[Hell]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Fort Cobalt]] || Western || Large || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Fort Phantom]] || Northwestern || Large || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Fort Scarlet]] || Southern || Very small || [[Military]]|-| ''[[Fort Silver]]'' || Eastern || Abandoned || Ghost town|-|style="font-size:11pt;background:#da8686" width="200"| '''[[Fort Wight]]''' || Western || Very large || [[Military]]|-|style="font-size:11pt;background:#eaca56" width="200"| [[Garica Block]] || Eastern || Medium || [[Syndicate]]|-|style="font-size:11pt;background:#ce77e1" width="200"| '''[[Gehen]]''' || Southern || Very large || [[Hell]]|-| [[Gimrun]] || Northern || Medium || Neutral|-|style="font-size:11pt;background:#eaca56" width="200"| '''[[Greening]]''' || Southeastern || Very large || [[Syndicate]]|-| [[Heshbar]] || Central || Medium || Neutral|-|style="font-size:11pt;background:#7676ea" width="200"| [[Joliet Sector]] || Eastern || Large || [[Police]]|-|style="font-size:11pt;background:#eaca56" width="200"| [[Lenox Corner]] || Western || Medium || [[Syndicate]]|-| [[Littleton]] || Central || Small || Neutral|-|style="font-size:11pt;background:#86da86" width="200"| [[Kazama]] || Northeastern || Medium || [[Youkai Nation]]|-|style="font-size:11pt;background:#86da86" width="200"| [[Kijirou]] || Northeastern || Medium || [[Youkai Nation]]|-|style="font-size:11pt;background:#86da86" width="200"| [[Masatomo]] || Eastern || Small || [[Youkai Nation]]|-|style="font-size:11pt;background:#86da86" width="200"| [[Mippei Yosai]] || Northeastern || Large || [[Youkai Nation]]|-|style="font-size:11pt;background:#7676ea" width="200"| [[Murberry]] || Central || Small || [[Police]]|-| [[Nanton]] || Central || Small || Neutral|-| '''[[Neo Khazrun]]''' || Central || Very large || Neutral|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Novysera]] || Southeastern || Small || [[Hell]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Outpost Trion]] || Northern || Small || [[Military]]|-| [[Ovis City]] || Northern || Medium || Neutral|-| [[Raven City]] || Northwestern || Very small || Neutral|-| ''[[Roazon]]'' || Northwestern || Abandoned || Ghost town|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Rog]] || Eastern || Medium || [[Hell]]|-| [[Saker]] || Western || Small || Neutral|-|style="font-size:11pt;background:#76deea" width="200"| [[Semitas]] || Eastern || Small || [[Heaven]]|-| [[Sirvarris]] || Southeastern || Large || Neutral|-|style="font-size:11pt;background:#da8686" width="200"| [[Station Delta]] || Northwestern || Medium || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Station Lasker]] || Southern || Very small || [[Military]]|-|style="font-size:11pt;background:#da8686" width="200"| [[Station Sigma]] || Southern || Medium || [[Military]]|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Temno]] || Southeastern || Small || [[Hell]]|-| [[Twinleaf City]] || Central || Large || Neutral|-|style="font-size:11pt;background:#ce77e1" width="200"| [[Utroba]] || Eastern || Very small || [[Hell]]|-|style="font-size:11pt;background:#76deea" width="200"| [[Ventis]] || Central || Small || [[Heaven]]|-|style="font-size:11pt;background:#eaca56" width="200"| [[Viris Area]] || Northern || Medium || [[Syndicate]]|-|style="font-size:11pt;background:#7676ea" width="200"| [[Wayward]] || Eastern || Medium || [[Police]]|-|style="font-size:11pt;background:#86da86" width="200"| '''[[Yurai]]''' || Northeastern || Very large || [[Youkai Nation]]|} == Town facilities == A town is subdivided into a variety of sections and facilities.  Facilities that are considered essential (guaranteed to be found in every town) are '''bolded'''. Groups of facilities are ''italicized''. If something is '''''bolded and italicized''''', that means one facility in the group is guaranteed, but the particular type varies by town. * '''''Food production facility:'''''** [[List Artificial light farm]]** [[Food factory]]** [[Heaven Farm]]** [[Hell Horns of TownsPlenty]]** [[Hydroponics lab]]** [[Traditional land farm]]** [[Traditional sea farm]]* '''[[Generator facility]]'''* '''[[Hospital]]'''* '''[[Residential hub]]'''** [[Residential area]]** [[Duplex villa]]** [[Hotel]]** '''[[Town hall]]'''*** '''[[Town jail]]'''* '''[[Shop hub]]'''** [[Bar]]** [[Individual shops]]*** [[Clothing shop]]*** [[Delicatessen]]*** [[Engineering workshop]]*** [[Forge]]*** [[Gun shop]]*** [[Jewelry store]]*** [[Style shop]]*** [[Weapon shop]]* '''[[Social Square]]'''** '''[[Bank]]'''** [[Bar]]** [[Casino]]** '''[[Cleaning facility]]'''** '''[[Convenience store]]''' ([[Individual shop]])** [[Dojo]]** '''[[Hiring Bureau]]'''** [[Library]]** [[Restaurant]]** [[Shooting range]]** '''[[Street kitchen]]'''** [[Strip club]]* '''''Special facilities:'''''** [[Adult school]]** [[Factory]]** [[Laboratory]]** [[Military base]]*** [[Fort Wight base]]** [[Mining facility]]** [[Office complex]]** [[Police station]]*** [[Police headquarters]]*** [[Prison]]** [[Sanctum]]** [[Shrine]]** [[Warehouse facility]]** [[Youkai activist base]]* '''[[Town Entrance]]'''* '''[[Water facility]]'''
An intersection is guaranteed to have a rest stop, a bar, a convenience store, and some form of security. The primary function of an intersection is to provide a reliable, relatively safe area for travelers so that they can stop, rest, and restock on essentials such as food and ammunition before continuing on their journey. They can also serve as semi-permanent shop hubs, where traders sometimes install themselves to sell their wares to passing travelers until their stocks are depleted; at which point they leave, and the shops are closed until they return (or a new trader replaces them).
 
Intersections are officially neutral and not controlled by any particular [[faction]]. Intersection inhabitants are typically [[humans]], [[halflings]] and [[youkai]], with small numbers of other [[:Category:Civilized creatures|civilized]] and [[:Category:Sapient creatures|sapient]] creatures.
 
The [[Maze Police]] considers all intersections to be legal grounds for enforcement of [[Standard Law]], but actual enforcement may not be guaranteed everywhere, particularly in regions with strong faction influence, or in exceptionally remote locations.
In total, there are '''29''' intersections in the Mazes.
* '''[[List of Intersectionsintersections]]''' == Intersection facilities ==Below is the list of intersection facilities, as well as their opening days and hours. * [[Bar]]: Open 24/7* [[Cleaning facility]]: Open 24/7* [[Convenience store]] ([[Individual shop]]): Night shifts only, closed for inventory on Breakday* [[InterSec office]]: Open 24/7* [[Library]]: Open 24/7* [[Individual shops]]** [[Delicatessen]]: Day shifts only, closed for inventory on Watersday** [[Engineering workshop]]: Night shifts only, closed for inventory on Breakday** [[Forge]]: Night shifts only, closed for inventory on Firesday** [[Gun shop]]: Day shifts only, closed for inventory on Firesday** [[Weapon shop]]: Night shifts only, closed for inventory on Firesday* [[Rest stop]]: Open 24/7
[[Category:Locations]]
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