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Convenience store

6,631 bytes removed, 22:57, 18 September 2022
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This page contains the full list A '''convenience store''' is a type of [[individual shop]]. In Youkai-go, a convenience store is called a '''character traitskonbini''' you can assign to ('''コンビニ'''). Convenience stores sell a player charactervariety of common, everyday supplies, such as [[food]], [[ammunition]], [[meds|first aid]], and various other items.
=== List Convenience stores are guaranteed in each town and are found in the Social Square Center instead of traits ===the Shop Hub.
* Positive traits are listed in greenLike with weapon retailers ([[Forge|Forges]], [[Gun shop|gun shops]] and [[Weapon shop|weapon shops]]), convenience stores may belong to one of five different chains. Negative traits are listed in redEach chain offers different services, such as raffle tickets, additional items, or donation boxes.
 = Shop rules = Opening hours:* [[Towns]]: 24 hours a day, six days per week. '''Closed on Breakday''' for inventory. * [[Intersections]]: 12 hours a day ('''night shift only'''), six days per week. '''Closed on Breakday''' for inventory.Convenience stores sell the following items:* A fixed assortment of various items. See the [[Convenience store#Inventory|section below]].Convenience stores may also:* '''Does not buy back items'''. All sales are final.* Accept payment in '''[[valuables|cash or appraised valuables]]'''* Provide '''store credit''' (valid at all stores of the same chain)** Shops do not normally return change; it is automatically converted into store credit instead.* '''Transfer''' store credit into a customer's '''bank account''' (for a fee, see [[Bank]]). * Provide a '''delivery service''' into a customer's '''bank vault''' (for a fee and if the vault has enough space remaining, see [[Bank]]) = Inventory = Convenience stores sell a fixed assortment of items divided into four aisles:* [[Convenience store#Food aisle|Food aisle]]* [[Convenience store#Ammo aisle|Ammo aisle]]* [[Convenience store#Meds aisle|Meds aisle]]* [[Convenience store#Misc aisle|Misc aisle]] == Food aisle ==Fixed selection of [[food]] items in four rows, 1d20 of each: === Row 1 === {| class="wikitable sortable" style="font-size:10pt; text-align:center"
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! Trait name Name !! Point gain/cost Type !! '''ntri''' !! '''wtr''' !! Effects !! Description Wgt !! Cost (in [[File:Parallar symbol.png|10px]]) !! Incompatible withNotes
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| '''Bag of potato chips''' || Fast-food || '''<span style="color:#AA0000228B22">'''Addiction-prone'''1064</span> || '''+2''' || '''Doubled<span style="color:#CE2029">-104</span>''' chances of [[addiction]] with all substances. || ''You have what some would call an addictive personalityNone || 2 || 10.'' 00 || '''Substance resilient'''
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| '''Box of nuggets, <span style="colorfont-size:#00AA00"80%>6</span>'''Agile 1|| Fast-food || '''</span><br/><span style="color:#00AA00228B22">'''Agile 2'''288</span> || '''-2|| '''<br/span style="color:#CE2029">'''-4''' || Natural '''[[Agility]] +1'''42<br/span>Natural '''[[Agility]] +2''' || ''You've always been quicker on your feet than most other people you knowNone || 0.'' 5 || 7.50 || '''Clumsy'''
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| '''Hamburger''' || Fast-food || '''<span style="color:#00AA00228B22">251</span>'''Ambidextrous|| '''<span style="color:#CE2029">-56</span> || '''-1''' || This character can [[Dual wieldingNone ||dual-wield]] '''without the FT+1 accuracy malus'''. || ''Right-handed? Left-handed? This was never a problem to you6.'' 50 ||
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| '''Pizza, <span style="colorfont-size:#AA0000"80%>packaged, pepperoni, 1 slice</span>'''Big eater 1|| Fast-food || '''</span><br/><span style="color:#AA0000228B22">174</span>'''Big eater 2|| '''</span><br/><span style="color:#AA0000CE2029">'''Big eater 3'''-38</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 1.25'''.<br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 1None || 0.5'''.<br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 2'''. || ''You were always a ravenous eater and you've always had room for dessert2.'' 50 || '''Light eater'''
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| '''Sandwich, <span style="colorfont-size:#00AA00"80%>'''Blood Knight'''packaged, ham cheddar salad</span> || '''|| Fast-2''' food || This character gains a '''Blood Knight''' counter in the special stats.<brspan style="color:#228B22">182</span>The Blood Knight counter '''goes up by 1 for every creature killed|| '''.<brspan style="color:#CE2029">-117</span>On [[Daily Reset]], this character '''heals 1.|| None || 0% [[Stress]] for every Blood Knight point obtained'''. The counter is then reset. 5 || ''Fighting isn't just a necessity to you2. It's something you do for fun.'' 00 || '''Scaredy-cat'''
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| '''Hot-dog''' || Fast-food || '''<span style="color:#AA0000228B22">296</span>'''Brittle bones|| '''<span style="color:#CE2029">-60</span> || '''+4''' || [[FractureNone |Fractured limbs]] are treated as '''disabled''' instead of damaged. |1 | ''For some reason, your bones break very easily| 5.'' 00 || '''Sturdy bones'''
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| '''Cup of noodles''' || Fast-food || '''<span style="color:#AA0000228B22">193</span>'''Can't get no sleep|| '''<span style="color:#228B22">9</span> || '''+2''' || When [[resting]], this character only heals '''8.None || 0% [[Fatigue]] per day period slept''' (half the normal amount). 5 || ''♪I can't sleep, something's all over me / ♪Greasy insomnia, please release me'' 5.00 || |} === Row 2 === {| class="wikitable sortable" style="font-size:10pt"
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| <span style="color:#AA0000">! Name !! Type !! '''Chronic Fatigue 1ntri'''</span><br/><span style="color:#AA0000">!! '''Chronic Fatigue 2'''</span> || '''+1'''<br/>'''+2''' || Permanent effect: wtr'''!! Effects !! Wgt !! Cost (in [[Effect#Fatigue|Minimum Fatigue set to 25File:Parallar symbol.0%]]'''.<br/>Permanent effect: '''[[Effect#Fatiguepng|Minimum Fatigue set to 40.0%10px]]'''. || ''Not an early bird, not a night owl. Just some kind of permanently exhausted pigeon.'' || ) !! Notes
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| '''Bag of peanut chocolates, <span style="colorfont-size:#AA0000"80%>small size (27)</span>'''Chronic Stress 1|| Snacks || '''</span><br/><span style="color:#AA0000228B22">'''Chronic Stress 2'''270</span> || '''+1|| '''<br/>'''+2''' || Permanent effectspan style="color: '''[[Effect#Stress|Minimum Stress set to 25.0%]]'''.CE2029">-27<br/span>Permanent effect: '''[[Effect#Stress|Minimum Stress set to 40.| None || 0%]]'''. 5 || ''The idea of a stress-free life is alien to you5. You're always some degree of tense.'' 60 || Real quantity: 27 (10 ntri, -1 wtr per candy)
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| '''Bag of popcorn, <span style="colorfont-size:#AA0000"80%>plain</span>'''Clumsy 1|| Snacks || '''</span><br/><span style="color:#AA0000228B22">'''Clumsy 2'''387</span> || '''+2|| '''<br/>'''+40''' || Natural '''[[Agility]] -None || 1'''<br/>Natural '''[[Agility]] -2''' || ''Being nimble is for cats, not you9.'' 00 || '''Agile'''
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| '''Fortune cookie''' || Snacks || '''<span style="color:#00AA00228B22">'''Combat veteran'''30</span> ''' || '''-30''' || The effects Contains a piece of paper with a random '''[[Effect#Stress|combat stress]]&rumor''' are '''halved''' for this character|| 0. 25 || ''♪Bad company / ♪'Til the day I die'' 0.40 || '''Scaredy-cat'''
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| '''Chocolate bar''' || Snacks || '''<span style="color:#00AA00228B22">266</span>'''Darkness adapted|| '''<span style="color:#CE2029">-5</span> || '''-1''' || Permanent effect: [[Effects#AccuracyNone ||Darkness adapted]]0. 25 || ''You aren't scared about the monsters in the dark5... because you are one.'' 50 ||
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| '''Granola bar''' || Snacks || '''<span style="color:#AA0000228B22">'''Directionless'''116</span> || '''+1''' || When traveling in the [[UA]], the number of rooms to destination is '''increased by 5<span style="color:#CE2029">-6</span>''' on all routes|| None || 0. 25 || ''You're the sort of person who needs a map to find the bank down the street3.'' 00 || '''Navigator'''
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| '''Fruit bar, <span style="colorfont-size:#AA0000"80%>apple and raspberry</span>'''Disorganized|| Snacks || '''<span style="color:#228B22">150</span> || '''+2''' || The main capacity of any [[List of backpacks|backpack]] worn by this character is '''decreased by 20 units'''.<brspan style="color:#CE2029">-1</span>If this trait would cause a backpack to have less than 5 units of main capacity, '''it becomes 5 units'''|| None || 0. 25 || ''Organization schmorganization3... You just stuff things in your bag and hope for the best.'' 00 || '''Organized'''
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| <span style="color:#00AA00">'''Fit 1Milk and cereal bar'''</span><br/><span style="color:#00AA00">|| Snacks || '''Fit 2'''</span><br/><span style="color:#00AA00228B22">'''Fit 3'''413</span><br/><span style="color:#00AA00">'''Fit 4|| '''</span><br/><span style="color:#00AA00CE2029">'''Fit 5'''-29</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''[[Endurance]] +10%'''<br/>Natural '''[[Endurance]] +20%'''<br/>Natural '''[[Endurance]] +30%'''<br/>Natural '''[[Endurance]] +40%'''<br/>Natural '''[[Endurance]] +50%''' None || ''You know that fitness is the first step of preparedness0.'' 25 || 6.50 || '''Out of shape'''
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| '''Peanut caramel bar''' || Snacks || '''<span style="color:#AA0000228B22">490</span>'''Frail limbs 1|| '''</span><br/><span style="color:#AA0000CE2029">'''Frail limbs 2'''-21</span> || '''+1'''<br/>'''+2''' || Base '''[[limb health]] value x0None || 0.9'''<br/>Base '''[[limb health]] value x0.8''' 25 || ''You've always bruised easily, and you doubt your body would last long in a real fight7.'' 50 || "It'''Tough limbs'''s payday, fellas!"
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| '''Energy bar''' || Snacks || '''<span style="color:#00AA00228B22">200</span>'''Gaged Connections|| '''<span style="color:#CE2029">-23</span> || '''-2''' || When [[Character customization#Equipment selection|selecting equipmentStrength]] during character creation, this character may:<br/>Select weapons with a '''Rarity of up to 6''' +10% (instead of 310 turns).<br/>Select '''any , [[clothing and armorFatigue]]''', except any form of Power Armor-2.<br/>At the GM's discretion0%, the character may also '''gain a friend or contact''' selling weapons or armor at preferential rates[[Stress]] +0. 2% || ''You know a guy who knows a guy0.25 || 10.. Point is, you know how to get the GOOD stuff.'' 00 ||
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| '''Bag of honey-roasted nuts''' || Snacks || '''<span style="color:#00AA00228B22">'''Galaxy brain'''683</span> || '''-2''' || The player may '''directly ask the GM for ideas''' if they need it at any point during the game.<brspan style="color:#CE2029">-14</span>You can use this effect no more than '''once per session''', unless permitted by the GM.<br/>The GM should embody the spirit of [[Hebizuka]]: Be helpful but be as mischievous as possible|| None || 1 || 12. 00 || ''|} === Row 3 === {| class="wikitable sortable" style="Twitchfont-a-twitch! Twitch-a-twitch!!size:10pt"'' ||
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| <span style="color:#AA0000">! Name !! Type !! '''Greenhorn 1ntri'''</span><br/><span style="color:#AA0000">!! '''Greenhorn 2wtr'''</span><br/><span style="color:#AA0000">'''Greenhorn 3'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''9 points''' to spend !! Effects !! Wgt !! Cost (instead of 12).<br/>When in [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''6 points''' to spend (instead of 12)File:Parallar symbol.<br/>When [[Character customization#Spending points on skillspng|attributing skills10px]] during character creation, this character starts with '''3 points''' to spend (instead of 12). || ''You have less life experience than the average person.'' || '''Seasoned'''!! Notes
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| '''Bottle of beer, <span style="colorfont-size:#AA0000"80%>blonde ale</span>'''Heinous past (neutral town)|| Beverage || '''</span><br/><span style="color:#AA0000228B22">'''Heinous past (faction)'''40</span> || '''+1|| '''<brspan style="color:#228B22">31</span>'''+3''' || See [[Character traits#Heinous pastInebriation]] +0.3, [[Addictions|this sectionAddictive]] for details (Alcohol) || 1 || 7.50 || Contains ''You've done something in the past that you5'd rather not talk about.'' || parts (ntri/wtr and effects listed are per part).
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| <span style="color:#00AA00">'''High Blood 1Bottle of red wine'''</span><br/><span style="color:#00AA00">|| Beverage || '''High Blood 2'''</span><br/><span style="color:#00AA00228B22">'''High Blood 3'''85</span><br/><span style="color:#00AA00">'''High Blood 4|| '''</span><br/><span style="color:#00AA00228B22">'''High Blood 5'''29</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''Maximum [[BloodInebriation]] +1'''<br/>Natural '''Maximum [[Blood]] +2'''<br/>Natural '''Maximum [[Blood]] +3'''<br/>Natural '''Maximum [[Blood]] +.4'''<br/>Natural '''Maximum , [[BloodAddictions|Addictive]] +5''' (Alcohol) || ''♪Now I shall reign in blood!'' 2 || 20.00 || Contains '''Low Blood5'''parts (ntri/wtr and effects listed are per part).
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| '''Bottle of sake''' || Beverage || '''<span style="color:#00AA00228B22">'''Horny'''134</span> || '''-1''' || This character heals '''double [[Stress]]''' in the following situations<span style="color:#228B22">26<br/span>''' || [[Strip clubInebriation]]: Pole-dancing shows+2.0, private dances, special services<br/>[[SanctumAddictions|Addictive]]: Stress-relief chamber<br/>[[Cubus]]: Sex services<br/>Any sexual or intimate situation (at the GM's discretionAlcohol) || 2 || 45.00 || Contains ''You are simply unfathomably horny.'5' || '' parts (ntri/wtr and effects listed are per part).
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| <span style="color:#00AA00">'''Improvised smithBottle of mineral water'''</span> || Beverage || '''-30''' || The character gains the '''[[Improvised repairs]]<span style="color:#228B22">169</span>''' ability|| None || 1 || 1. 00 || Can also be ''You can keep your gear repaired in ways that make engineers blush.'crafted' ||'' by using empty plastic bottles on sinks, showers, and other sources of water.
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| <span style="color:#AA0000">'''Just canCan of apple juice't use this 1'' || Beverage || '''</span><br/><span style="color:#AA0000228B22">'''Just can't use this 2'''152</span><br/><span style="color:#AA0000">'''Just can|| 't use this 3'''</span><br/><span style="color:#AA0000228B22">'''Just can't use this 4'''97</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4''' || See [[Character traits#Just can't use thisNone |this section]] for details| 0. 5 || ''Some of the weapons that are out there are just too hard for you to use6.'' 00 ||
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| '''Can of orange juice''' || Beverage || '''<span style="color:#AA0000228B22">'''Killjoy'''148</span> || '''+1''' || The '''[[Stress]] healing<span style="color:#228B22">98</span>''' effect of [[book|books]], [[radio|radio]] and [[televisionNone |TVs]] is '''halved'''| 0. 5 || ''Books are for nerds, radio sucks, and television fries the brain6.'' 00 || '''Vivid imagination'''
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| <span style="color:#00AA00">'''Light eater 1Can of grape juice''' || Beverage || '''</span><br/><span style="color:#00AA00228B22">188</span>'''Light eater 2|| '''</span><br/><span style="color:#00AA00228B22">'''Light eater 3'''92</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by None || 0.9'''.<br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 0.8'''.<br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 0.7'''. 5 || ''You content yourself with less than most others6.'' 65 || '''Big eater'''
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| <span style="color:#AA0000">'''Low Blood 1Can of energy drink'''</span><br/><span style="color:#AA0000">|| Beverage || '''Low Blood 2'''</span><br/><span style="color:#AA0000228B22">'''Low Blood 3'''235</span><br/><span style="color:#AA0000">'''Low Blood 4|| '''</span><br/><span style="color:#AA0000228B22">'''Low Blood 5'''110</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''Maximum [[BloodAgility]] -+1'''<br/>Natural '''Maximum , [[BloodEffects|Alertness increase]] -2'''<br/>Natural '''Maximum (20 turns), [[BloodFatigue]] -3'''<br/>Natural '''Maximum 5.0%, [[BloodStress]] -4'''<br/>Natural '''Maximum [[Blood]] -+0.5''' % || ''♪I'd like to see / ♪How you would all bleed for me'' 0.5 || 16.50 || '''High Blood'''
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| '''Cup of coffee, <span style="colorfont-size:#AA0000"80%>black</span>'''Murphy's Law|| Beverage || '''<span style="color:#228B22">14</span> ''' || '''+2<span style="color:#228B22">48</span>''' || Condition loss on a [[Weapons#Firearm failure types|critical failureAgility]] is '''quadrupled'''. Stacks with other multipliers (e.g.+1, [[Ammunition#Pressure levels and powder qualityEffects|pressure levels, powder qualityAlertness increase]](10 turns).<br/>At the GM's discretion, acts of spectacularly random bad luck may strike this character[[Fatigue]] -4. See 0%, [[Character traits#Murphy's Law|this sectionStress]] for ideas+0. 4% || ''If anything can go wrong for you, it usually will, often spectacularly0.'' 5 || 1.50 ||
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| '''Cup of tea, <span style="colorfont-size:#00AA00"80%>black</span>'''Navigator|| Beverage || '''0'''</span> || '''-1<span style="color:#228B22">49</span>''' || When traveling in the [[UAAgility]]+1, the number of rooms to destination is '''decreased by 5''' on all routes(8 turns), [[Fatigue]] -1. 0%, [[Stress]] +0.1% || ''Finding your way is easy for you0. You even know a couple shortcuts5 || 3.'' 30 || '''Directionless'''
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| '''Cup of tea, <span style="colorfont-size:#00AA00"80%>'''Ninja'''green</span> ''' || Beverage || '''-30''' || The character gains the '''<span style="color:#228B22">50</span>''' || [[Danger closeAgility]]''' ability+1, (5 turns), [[Fatigue]] -2. 0%, [[Stress]] +0.2% || ''You have mastered the art of hiding in plain sight0.'' 5 || 3.30 || |} === Row 4 === {| class="wikitable sortable" style="font-size:10pt"
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| <span style="color:#00AA00">! Name !! Type !! '''Organizedntri'''</span> || !! '''-2wtr''' || The main capacity of any !! Effects !! Wgt !! Cost (in [[List of backpacksFile:Parallar symbol.png|backpack10px]] worn by this character is '''increased by 20 units'''. || ''You could fit everything and the kitchen sink in your bag, and still close it.'' || '''Disorganized''') !! Notes
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| '''Bacon, <span style="colorfont-size:#AA0000"80%>'''Out of shape 1'''tactical, canned, 170g</span><br/><span style="color:#AA0000">'''Out of shape 2|| Canned goods || '''</span><br/><span style="color:#AA0000228B22">'''Out of shape 3'''1170</span><br/><span style="color:#AA0000">'''Out of shape 4|| '''</span><br/><span style="color:#AA0000CE2029">'''Out of shape 5'''-400</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''[[Endurance]] -10%'''<br/>Natural '''[[Endurance]] -20%'''<br/>Natural '''[[Endurance]] -30%'''<br/>Natural '''[[Endurance]] -40%'''<br/>Natural '''[[Endurance]] -50%''' None || ''You're not really the fittest person you know1 || 19.'' 00 || '''Fit'''
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| '''Beans, <span style="colorfont-size:#AA0000"80%>'''Pain sensitive 1'''baked, canned, 700g</span><br/><span style="color:#AA0000">'''Pain sensitive 2|| Canned goods || '''</span><br/><span style="color:#AA0000228B22">'''Pain sensitive 3'''658</span><br/><span style="color:#AA0000">'''Pain sensitive 4|| '''</span><br/><span style="color:#AA0000CE2029">'''Pain sensitive 5'''-70</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''[[Pain Sensitivity]] +10%'''<br/>Natural '''[[Pain Sensitivity]] +20%'''<br/>Natural '''[[Pain Sensitivity]] +30%'''<br/>Natural '''[[Pain Sensitivity]] +40%'''<br/>Natural '''[[Pain Sensitivity]] +50%''' None || ''Unfortunately, you know firsthand what being in a world of pain means1 || 13.'' 00 || '''Pain tolerant'''
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| '''Corned beef with potato, <span style="colorfont-size:#00AA00"80%>'''Pain tolerant 1'''canned, 400g</span><br/><span style="color:#00AA00">'''Pain tolerant 2|| Canned goods || '''</span><br/><span style="color:#00AA00228B22">'''Pain tolerant 3'''656</span><br/><span style="color:#00AA00">'''Pain tolerant 4|| '''</span><br/><span style="color:#00AA00CE2029">'''Pain tolerant 5'''-70</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''[[Pain Sensitivity]] -10%'''<br/>Natural '''[[Pain Sensitivity]] -20%'''<br/>Natural '''[[Pain Sensitivity]] -30%'''<br/>Natural '''[[Pain Sensitivity]] -40%'''<br/>Natural '''[[Pain Sensitivity]] -50%''' None || ''You are capable of enduring punishment that would break other people1 || 13.'' 00 || '''Pain sensitive'''
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| '''Green peas, <span style="colorfont-size:#AA0000"80%>canned, 700g</span>'''Pauper 1|| Canned goods || '''</span><br/><span style="color:#AA0000228B22">406</span>'''Pauper 2|| '''</span><br/><span style="color:#AA0000228B22">'''Pauper 3'''72</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || When [[Character customization#Equipment selectionNone |selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''3500''' budget instead of [[File:Parallar symbol.png1 |10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol8.png00 |10px]]'''2000''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''. || ''You might not have much money, but that's not going to stop you.'' || '''Wealthy'''
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| <span style="color:#AA0000">'''Permanent addiction Chicken, <span style=font-size:80%>(low tier)canned, 400g</span>'''</span><br/>|| Canned goods || '''<span style="color:#AA0000228B22">'''Permanent addiction <span style=font-size:80%>(medium tier)740</span>'''</span><br/>|| '''<span style="color:#AA0000CE2029">'''Permanent addiction <span style=font-size:80%>(high tier)105</span>'''</span> || '''+None || 1'''<br/>'''+2'''<br/>'''+3''' || See [[Character traits#Permanent addiction|this section]] for details15. || ''♪What's my drug of choice? / ♪Well, what have you got?'' 00 ||
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| '''Pork, <span style="colorfont-size:#AA0000"80%>canned, 700g</span>'''Phobia (single creature)|| Canned goods || '''</span><br/><span style="color:#AA0000228B22">'''Phobia (category)'''1372</span> || '''+1|| '''<brspan style="color:#228B22">7</span>'''+2''' || See [[Character traits#PhobiaNone |this section]] for details. |1 | ''There are things out there that scare you more than anything else| 28.'' 00 ||
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| '''Ravioli with tomato sauce, <span style="colorfont-size:#00AA00"80%>canned, 400g</span>'''Pretty|| Canned goods || '''</span><br/><span style="color:#00AA00228B22">'''Very pretty'''388</span> || '''-2|| '''<br/span style="color:#CE2029">'''-4''' || This character's base [[Negotiation]] roll is '''2d7''' instead of 2d6.6<br/span>This character's base [[Negotiation]] roll is '''2d8''' instead of 2d6. || ''Everyone's always told you that you're pretty, handsome, or good-lookingNone || 1 || 8.'' 00 || '''Ugly'''<br/>'''Very ugly'''
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| '''Rice, <span style="colorfont-size:#AA0000"80%>'''Scaredyshort-cat'''grain, cooked, canned, 700g</span> || '''+1''' || The effects of Canned goods || '''[[Effect<span style="color:#Stress|combat stress]]''' are ''228B22">910</span>'doubled''' for this character. || ''You were never made for combat and you'd rather avoid confrontations.'' || '''Blood Knight'''<brspan style="color:#228B22">162</span>'''Combat veteran'''|| None || 1 || 18.00 ||
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| '''Tuna, <span style="colorfont-size:#00AA00"80%>canned, 170g</span>'''Seasoned 1|| Canned goods || '''</span><br/><span style="color:#00AA00228B22">218</span>'''Seasoned 2|| '''</span><br/><span style="color:#00AA00CE2029">'''Seasoned 3'''-22</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || When [[Character customization#Spending points on skillsNone |attributing skills]] during character creation, this character starts with '''15 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''18 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills1 |attributing skills]] during character creation, this character starts with '''21 points''' to spend (instead of 12). || ''You have a wealth of skills and life experiences at your disposal4.'' 00 || '''Greenhorn'''
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| '''Chicken noodle soup, <span style="colorfont-size:#00AA00"80%>chunky, canned, 400g</span>'''Strong 1|| Canned goods || '''</span><br/><span style="color:#00AA00228B22">164</span>'''Strong 2|| '''</span><br/><span style="color:#00AA00CE2029">'''Strong 3'''</span> || '''-1'''<br/span>'''-2'''<br/>'''-3''' || Natural '''[[Strength]] +20%''' ('''+10%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] +40%''' ('''+20%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] +60%''' ('''+30%''' if this character is an [[oni]]) None || ''You could get into the Salty Spitoon just by staring at the bouncer1 || 3.'' 30 || '''Weak'''
|-
| '''Spam, <span style="colorfont-size:#00AA00"80%>canned, 170g</span>'''Sturdy bones|| Canned goods || '''<span style="color:#228B22">546</span> || '''-2''' || This character is considered to have '''[[Limb health<span style="color:#Skeleton types|sturdy bones]]CE2029">-240</span>''' even if their species normally doesn't. || ''Nothing breaks your bonesNone || 1 || 10. Lots of things break on you, though.'' 00 || '''Brittle bones'''|} == Ammo aisle ==Fixed selection of [[ammunition]] boxes (1d10 boxes of each) and hand grenades (1d8 of each): ==== Ammunition ===={| class="wikitable sortable" style="font-size:10pt"
|-
| <span style="color! Caliber !! Ammunition type !! Rounds per box !! Cost (in [[File:#00AA00">'''Substance resilient'''</span> Parallar symbol.png|| '''-2''' || '''Halved''' chances of [[addiction10px]] with all substances. || ''You are surprisingly resistant to addiction. It's hard for you to get hooked.'' || '''Addiction-prone''')
|-
| <span style="color:#AA0000">'''Sworn Nemesis[[.22 Long Rifle]]'''</span> || '''+2''' Standard FMJ || See [[Character traits#Sworn Nemesis|this section]] for details 50 || ''"This world ain't big enough for the two of us."5''' ||
|-
| <span style="color:#00AA00">'''Tough limbs 1'''</span><br/><span style="color:#00AA00">'''Tough limbs 2'''</span> || '''-1'''<br/>'''-2''' || Base '''[[limb health9x19mm Parabellum]] value x1.1'''<br/>Base '''[[limb health]] value x1.2''' || ''You are tough and resilient to injuries.'' Standard FMJ || 50 || '''Frail limbs50'''
|-
| <span style="color:#AA0000">'''Ugly'''</span><br/><span style="color:#AA0000">'''Very ugly'''</span> || '''+2'''<br/>'''+4''' || This character's base [[Negotiation]] roll is '''2d5''' instead of 2d6.<br/>This character's base [[Negotiation38 Special]] roll is '''2d4''' instead of 2d6. || ''They say beauty is in the eye of the beholder. You're not convinced.'' Standard FMJ || 50 || '''Pretty'''<br/>'''Very pretty50'''
|-
| <span style="color:#00AA00">'''Vivid imagination'''</span> || '''-1''' || The '''[[Stress.357 Magnum]] healing''' effect of [[book|books]], [[radio|radio]] and [[televisionStandard FMJ |TVs]] is '''doubled'''. || ''All it takes to forget your worries is one good song, book, or show.'' 50 || '''Killjoy100'''
|-
| <span style="color:#AA0000">'''Weak 1'''</span><br/><span style="color:#AA0000">'''Weak 2'''</span><br/><span style="color:#AA0000">'''Weak 3'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || Natural '''[[Strength]] -20%''' ('''-.40%''' if this character is an [[oniS&W]])<br/>Natural '''[[Strength]] -40%''' ('''-80%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] -60%''' ('''-120%''' if this character is an [[oni]]) || ''You don't want to admit it, but maybe you do belong at Super Weenie Hut Jr...'' Standard FMJ || 50 || '''Strong75'''
|-
| <span style="color:#00AA00">'''Wealthy 1'''</span><br/><span style="color:#00AA00">'''Wealthy 2'''</span><br/><span style="color:#00AA00">'''Wealthy 3'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px45 ACP]]'''6500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.pngStandard FMJ |10px]]'''8000''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''9500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''. || ''Money was never a problem for you.'' 50 || '''Pauper100'''
|-
| <span style="color:#00AA00">'''Wherever I may roam[[12 gauge]]'''</span> || Standard P-Buck || 10 || '''70'''|-2| ''' [[20 gauge]]''' || Standard P-Buck || 10 || The effects of '''55'''|-| '''[[Effect#Fatigue5.45x39mm]]''' |travel fatigue| Standard FMJ || 20 || '''50'''|-| '''[[5.56x45mm NATO]]''' are || Standard FMJ || 20 || '''halved60''' for this character|-| '''[[7. 62x39mm]]''' || Standard FMJ || 20 || ''♪And the road becomes my bride!'70' ''|-| '''[[7.62x51mm NATO]]''' || Standard FMJ || 20 || '''100'''|-| '''[[7.62x54mm R]]''' || Standard FMJ || 20 || '''120'''
|}
=== Heinous past =Hand grenades ===={| class="wikitable sortable" style="font-size:10pt"|-! Weapon !! Cost (in [[File:Parallar symbol.png|10px]])|-| '''[[M18 smoke grenade|M18 smoke]]''' || '''300'''|-| '''[[M67|M67 frag]]''' || '''300'''|-| '''[[M84|M84 flashbang]]''' || '''300'''|}
This subsection details how the '''Heinous past''' traits function.== Meds aisle ==Fixed selection of [[meds]] 1d20 of each:
* {| class="wikitable sortable" style="font-size:10pt"|-! Name !! Appearance !! Effects !! Wgt !! Cost (in [[File:Parallar symbol.png|10px]]) !! Notes|-| '''Heinous past Individual Bandage <span style=font-size:80%>(neutral townIB):</span>''' This character is || N/A || Cures 1 wound. || 0.1 || 25 || |-| '''bannedCigarette''' from one [[Civilized Areas|neutral town]] (specify which| N/A || Agility +1, subject to GM approvalFT -1 for 10 turns<br/>Addictive (Nicotine)|| 0.1 || 10 || Requires 1 unit of lighter fuel, or 1 match, or a suitable fire source, attempting to reuse.|-enter that town will result in an attempt to | '''arrest or kill the characterCannabis joint'''|| N/A || Agility -1, Pain Regeneration Rate +2% /turn for 20 turns, Stress -1. At the GM’s discretion0%<br/>Addictive (Cannabis) || 0.1 || 15 || Requires 1 unit of lighter fuel, people affiliated with that town may hire mercenaries to form or 1 match, or a death squad specifically targeting the character which can appear at random momentssuitable fire source, to use.* |-| '''Heinous past (faction):Epoetin-alfa''' As above|| <span style="color:#11d711">Syringe</span> || Blood +0.2/turn, but applies to -30 ntri/turn, +0.4% Fatigue/turn for 20 turns || 0.1 || 100 |||-| '''an entire Paracetamol''' || <span style="color:#383838">White tablet</span> || Pain -15% || 0.1 || 50 || |} == Misc aisle ==Fixed selection of various other items, including [[factiontrauma plates]],[[Crafting items#Ingredient items|crafting items]], and [[books]], 1d10 of each: {| class="wikitable sortable" style="font-size:10pt"|-! Item name !! [[File:Parallar symbol.png|10px]] !! Wgt !! Notes|-| [[Lighter]] || ''' and 25'''every town controlled by that faction|| 1 || Also counts as a [[key item]].|-| Mobile phone battery || '''50''' || 0. Members 1 || |-| Box of that faction will 250 safety matches || '''attack the character on sight5''' when met in the || 1 || Strike-anywhere matches that can be used as a consumable source of fire for a variety of items (lighting [[UAMeds|cigarettes]], and that faction may form a death squad specifically targeting [[Molotov cocktail|Molotov cocktails]]...)|-| Mini-bag of 5 safety matches || '''0.10''' || 1 || Small version of the character which can appear at random momentsbox of 250.** Although this trait is intended |-| Portable Stove Kit <span style=font-size:80%>(PSK)</span> || '''200''' || 2 || Shortened to PSK. Requires a butane gas canister to use. Can be used with a major faction, you may ask the GM to take the trait with a minor faction if it makes sense for your character[[Hunting|cook raw meat]]. As minor factions do not control any towns, it is |-| Butane gas canister || '''200''' || 1 || Holds up to 200 gas fuel units. Fuel for the GM PSK.|-| Roll of duct tape || '''25''' || 1 || Holds up to make the difference 10 units of duct tape. Found in one way or another various colors (e.guse '''[[Tsuchinoko (bot)|&color]]''' to determine)|-| Empty plastic bottle || '''0.10''' || 1 || Can also be obtained by emptying '''bottles''' of [[Food|certain drinks]] (water, reducing the point gain to +2milk, increasing the amount of death squadscoffee, etc.tea, chocolate drink, lemonade, orange drink, vanilla drink, cola drink)|-| Rag || '''1''' || 1 || See below for [[Crafting items#Long-form notes|long-form notes on the crafting items page]].|-| Book || '''10''' || 1 || Each book on the shelf has a different title|}
If your character also has the '''Sworn Nemesis''' trait, the Sworn Nemesis may be part of (or be) the death squad.
=== Just can't use this ==Convenience store chains =
For every level of this trait taken, you must select '''two [[combat skills]]'''. The selected skills become '''restricted'''. You may take up to 4 levels in this trait, resulting in up to '''8 restricted combat skills'''. All restricted combat skills must be marked as such on your character sheetEach chain has a particular extra service or gimmick differentiating them from the others.
A '''restricted combat skill24-Seven''' cannot receive any : The original convenience store chain in the Mazes. Customers get 1 free raffle ticket for every [[File:Parallar symbol.png|10px]]'''Training Points250''' or any spent per visit at their stores. (e.g. if the total purchases total [[File:Parallar symbol.png|10px]]'''Skill Points307''', effectively permanently locking it at the customer gets 1 ticket). Roll a 1d100 per ticket:* 1-60: Losing ticket* 61-65: [[File:Parallar symbol.png|10px]]'''Unskilled25''' level24-Seven store credit* 66-70: [[File:Parallar symbol.png|10px]]'''50''' 24-Seven store credit* 71-75: [[File:Parallar symbol.png|10px]]'''100''' 24-Seven store credit* 76-80: [[File:Parallar symbol.png|10px]]'''150''' 24-Seven store credit* 81-85: [[File:Parallar symbol.png|10px]]'''250''' 24-Seven store credit* 86-90: [[File:Parallar symbol.png|10px]]'''500''' 24-Seven store credit* 91-95: [[File:Parallar symbol.png|10px]]'''1000''' 24-Seven store credit* 96-99: ''Jackpot prize'' (usually [[File:Parallar symbol.png|10px]]'''2000''' 24-Seven store credit, some stores may offer special items with an equivalent value instead)* 100: ''Super Jackpot prize'' (usually [[File:Parallar symbol.png|10px]]'''5000''' 24-Seven store credit, some stores may offer special items with an equivalent value instead)
=== Murphy'''Fusco's Law ===Bodega''': A convenience store chain opened by a former member of the [[Maze Police|Police]]. Sells extra items oriented towards Police officers.* 1d20 [[Taser cartridge|Taser cartridges]], 1d6 [[M18]] smoke grenades, 1d6 [[M84]] flashbang grenades, 1d6 [[M7A3]] tear gas grenades
'''Tomato Konbini''' (Youkai-go: '''トマト・コンビニ'''): A character with this trait is phenomenally unlucky, youkai-owned and it is up to operated convenience store chain, first launched in [[Yurai]]. Customers get 1 free raffle ticket for every [[File:Parallar symbol.png|10px]]'''250''' spent per visit at their stores. Roll a 1d100 per ticket:* 1-60: Losing ticket* 61-65: [[File:Parallar symbol.png|10px]]'''25''' Tomato Konbini store credit* 66-70: 1 free item from the GM to manifest these bouts of bad luckfood aisle (while supplies last) or [[File:Parallar symbol. They can be inconvenient and annoying png|10px]]'''50''' Tomato Konbini store credit* 71-75: [[File:Parallar symbol.png|10px]]'''100''' Tomato Konbini store credit* 76-80: 1 free item from the first aid aisle (but ultimately harmlesswhile supplies last), or they can have real and serious effects [[File:Parallar symbol.png|10px]]'''150''' Tomato Konbini store credit* 81-85: [[File:Parallar symbol.png|10px]]'''250''' Tomato Konbini store credit* 86-90: 1 free box of ammunition from the ammo aisle (imparting damage while supplies last) or [[EffectsFile:Parallar symbol.png|10px]] to '''500''' Tomato Konbini store credit* 91-95: 1 free [[list of youkai outfits|Activist Recon Outfit]] (body type of the charactercustomer's choice)or [[File:Parallar symbol. Itpng|10px]]'''1000''' Tomato Konbini store credit* 96-99: ''Jackpot prize'' (usually a free [[list of youkai outfits|Activist Combat Outfit]], body type of the customer's all up to choice, or [[File:Parallar symbol.png|10px]]'''1500''' Tomato Konbini store credit)* 100: ''Super Jackpot prize'' (usually a free [[list of youkai outfits|Maximum Defense Outfit]], body type of the GMcustomer's choice except Type U, or [[File:Parallar symbol.png|10px]]'''2500''' Tomato Konbini store credit)
Suggestions'''Angelstop''':* Lights going out in a The convenience store chain operated by [[UA]] room without warningHeaven, plunging the character into [[Effects#Accuracy|environmental darknessLtd.]]* [[Radio|Radios]] or [[television|TVs]] failing when operated by the character, possibly shocking them and delivering featuring [[Painshrine maiden]]staff.* [[Sink|Sinks]], [[Shower|showers]], [[toilet|toilets]] suddenly failing Features a donation box and bursting a pipe, coating access to all of the regular services offered by shrine maidens at the character in sewage water and giving them a [[Effects#Elemental|water-soaked effectshrine]]* And anything else you can come up with...
=== Permanent addiction ==='''Circle H''': The convenience store chain operated by [[Hell, Inc.]], featuring [[dark maiden]] personnel.* Features a donation box and access to all of the regular services offered by dark maidens at the [[sanctum]].
For the purposes of this trait, all [[addictions]] are categorized into tiers:* '''Low tierSpecial:Diamond Hot Dogs''' Nicotine: This unique store has a hot-dog themed interior. The food aisle here only sells four types of [[food]] items (three of which are unique to this location), Alcohol, Cannabisalongside three types of drinks. The store carries 3d20 of each item.* '''Medium tier:Food''' Amphetamine: Hot-dog, BenzoChili-dog, MDMACorn-dog, OpioidHot-gon* '''High tier:Drinks''' Anabolic steroids: Bottle of mineral water, CocaineCan of cola, PCP, Magic mushroomsCan of lemonade
'''Special: Tin Can Emporium''': A character may have up to 3 permanent addictions unique store which doubles as a museum on the history of any tiercanned food in the Mazes. The amount food aisle here sells a selection of points granted depends on canned or powdered [[food]] items, carrying 2d20 of each:* '''Food''': Every item in the tier.''Canned goods'' category, every item in the ''Powdered drinks'' category, Can of candied fruit* '''Drinks''': Bottle of mineral water, every type of canned drink (Apple juice, cola drink, energy drink, grape juice, lemonade, orange juice)
When taking the trait, you must specify which substance family you wish your character to be permanently addicted to. A permanent addiction '''removes the possibility of treatment''' at a [[hospital]].
=== Phobia ==Chain locations =
A character may have up to 3 phobias of any kindConvenience stores are available in every [[town]] and [[intersection]].
The two phobia types are as followsStore chains in [[towns]]:* '''Phobia (single creature)24-Seven''': Select a particular Can be found in all neutral, [[creatureMilitary]]. If your character enters and [[Combat modeSyndicate]] against at least one individual of that speciestowns, your character gains an except [[Ellen Sector]] and [[Ovis City]].* '''FT +1Tomato Konbini''' effect: All [[Youkai Nation]] towns.* '''Phobia (category)Fusco's Bodega''': Select an entire All [[creaturePolice]] categorytowns. If your character enters * '''Angelstop''': All [[Combat modeAngelic]] against at least one member of this category, your character gains an towns.* '''FT +1Circle H''' effect: All [[Demonic]] towns.* '''Diamond Hot Dogs''': [[Ellen Sector]].* '''Tin Can Emporium''': [[Ovis City]].
RestrictionsStore chains in [[list of intersections|intersections]]: You cannot select the * '''Humans24-Seven''': 01, Halflings04, Youkai05, Angelic07, Demonic10, 11, 12, 13, 14, 16, 19, 21, 22, 23, 24, 26, 27, 28, 29* ''' or any of their members to be the subject of a Phobia.Tomato Konbini''': 02, 03, 06* '''Fusco's Bodega''': 08, 09, 15, 17, 18, 20, 25* '''Angelstop''': N/A* '''Circle H''': N/A
=== Sworn Nemesis ===
If your character possesses this trait, your character is hunted by a = Shop generation ='''nemesis''' of some kind. The nemesis's apparent sole purpose in life This section is to kill the player characterintended for GMs. The exact reasons, details, and backstory regarding that nemesis should be discussed between the GM and the player, with the following considerations and recommendations:'''''
* The nemesis's reasons should be reasonably unshakeable (it shouldn't be possible to convince them with a single check)* The nemesis's reasons should make sense with the player character's backstory and motivations* The nemesis may show up '''at any moment the GM deems necessary.'''* The nemesis should be '''appropriately armedinventory of convenience stores is fixed, skilled, equipped, and prepared to kill the player character.'''* If there is an agreement between the GM and the player on the matter, the nemesis '''may share the same death system as the player character''', potentially allowing the nemesis to '''come back regularly'''.* If the player character also has the '''Heinous Past''' trait, this may play into the nemesis's backstory, and he may even be part of the death squads (or even ''be'' the death squads)are no special generation rules other than available stock for each item type.
[[Category:Getting startedIndividual shops]]