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Changelog

22 bytes added, 22:36, 18 May 2019
/* May 18th 2019 */
This update aims at further simplifying certain game mechanics.
== General changes ==
* Stress: All stress levels from Moderate and up no longer cause incremental fatigue effects.
* Inaccurate hits with ranged weapons no longer call for a 1d2-1 check to determine if the shot hits. From now on, all inaccurate hits are hits.