Changes

Changelog

961 bytes added, 05:29, 1 November 2022
This page lists any significant updates made to the game from Version 5 onwards. Smaller changes and fixes which aren't enough to constitute an update, particularly if they are meant to fix or modify errors, typos, or inconsistencies with [[object lines]], will usually be listed in the [[Tsuchinoko (bot)|Tsuchinoko]] updates instead.
 
 
= November 1st 2022 =
'''Version 6.6.3''' - The Static MG Update
 
This update was co-designed with GenericArchangel and aims to adds more flavor and additional combat opportunities to the world.
 
* Changes to [[Cover]]:
** New category of non-random cover (cannot appear in the UA): '''Machine gun emplacements''' (125 health, A4 armor)
** Four types of MG emplacements: three based on existing weapons ([[M249|Static M249]], [[QJY-88|Static QJY-88]], [[M60|Static M60]]) and a unique new one, based on the Browning M2 .50 BMG machine gun: [[Static M2HB]]
** Although static MGs function like weapons, they are non-equippable and not counted as new weapons (as they are elements of a piece of cover)
** MG emplacements appear only in Towns at the [[Town Entrance#Town Gate]]. The type they receive depends on the town's population ("the larger the town, the bigger the bullets")
* New [[weapon accessories]]:
** [[M2 ammo belt|M2 ammo belts]] and belt links
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