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Changelog

2,679 bytes added, 23:43, 27 June 2021
This page lists any significant updates made to the game from Version 5 onwards. Smaller changes and fixes which aren't enough to constitute an update, particularly if they are meant to fix or modify errors, typos, or inconsistencies with [[object lines]], will usually be listed in the [[Tsuchinoko (bot)|Tsuchinoko]] updates instead.
 
= June 27th 2021 =
'''Version 6.2''' - The Shields Update
 
Written with suggestions from the community - thank you, everyone!
 
* [[Class 5 Long weapons]]:
** New weapon category and new game mechanics: [[Shields]]
** 14 shields added to the weapon roster (13 retail weapons, 1 artifact), all of which are Class 5 Long.
** Retail shields: [[Round shield]], [[Leather shield]], [[Trash can lid]], [[Scutum]], [[Wicker shield]], [[Buckler shield]], [[Kame-tate]], [[Heater shield]], [[Ballistic shield - Soft]], [[Ballistic shield - Alpha]], [[Ballistic shield - Bravo]], [[Ballistic shield - Delta]], [[EOD portable blast shield]]
** Artifact shield: [[King's Roundel]]
* [[Dojo]]
** Shield training is now available, and round shields have been added to the list of rental weapons. Functionally the same, bur lore-wise, dojos are now equipped with harmless dart launchers for shield practice.
* [[Skills]]
** New combat skill: '''Shields'''
* [[Creatures]]:
** When butchering a [[giant tortoise]], it will drop a [[Kame-tate]].
 
 
= May 29th 2021 =
'''Version 6.11''' - Various changes and fixes
 
* [[Class 4 weapons]]:
** Mini-grenades no longer "count as 0.5 item in LBE" to reduce confusion.
* [[Ammunition]]:
** The "rare calibers" ([[.260 Remington]], [[.300 AAC Blackout]], [[.338 Norma Magnum]], [[.460 Rowland]], [[9x25mm Dillon]]) now have retail ammunition available. The "rare caliber" moniker remains in use, to symbolize the fact no standard retail firearms are available in these chamberings.
** .260 Remington: Standard (FMJ, Match, JHP, JSP)
** .300 AAC Blackout: Standard (FMJ, Match, JHP, AP), Reduced Velocity (FMJ)
** .338 Norma Magnum: Standard (FMJ, Match, JHP), Sniper Premium (FMJ, Match)
** .460 Rowland: Standard (FMJ, JHP, Lead), Personal Defense (FMJ, JHP)
** 9x25mm Dillon: Standard (FMJ, Match, Lead, LSWC, JHP)
 
 
= May 3rd 2021 =
'''Version 6.1''' - Character Traits Update
 
* [[Character customization]]:
** Direct modification of Primary stats has been removed.
** Constitution is now part of your character's appearance and has no effect on stats anymore.
** Pain Thresholds (PBT, PDT) have been removed from the game (due to redundancy with [[Pain Sensitivity]]. Now every creature passes out at 100% [[Pain]] and dies at 150% without exception.
** '''Introduction of [[Character traits]]''' - 50 traits to customize your characters to your liking!
** Trait assignment now happens after selecting species but before skill attribution.
* Other
** Transition to Google Sheets for player inventory sheets is now underway (keep an eye on Discord for details)
 
Special thanks to everyone who contributed ideas and suggestions for character traits!
 
= April 9th 2021 =