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Books

555 bytes added, 20:17, 20 May 2023
As items, the primary purpose of a book is relieving [[Stress]]. A book heals '''-2.0% [[Stress]]'''. However, the effect is limited to once per title per day. Each title already read during the day should be added to a "Read today" list, as it will allow the players and the GM to keep track of which books have been read during the current day.
Books are infinitely reusable and re-readable, it although they will not heal Stress more than once per day, dependent on [[Daily Reset]]. It is therefore safe to keep one a few in the inventory for reading during downtime or safe situations. There are many different book titles and genres, which can be seen by using the '''[[Tsuchinoko (bot)|&book]]''' command.
Object line:
* If your character has the '''[[Character traits|Killjoy]]''' trait, reading a book heals '''-1.0% Stress''' instead.
* If your character has the '''[[Character traits|Vivid imagination]]''' trait, reading a book heals '''-4.0% Stress''' instead.
* If your character has the '''[[Character traits|Horny]]''' trait and the book you're reading is in the '''Erotic''' category, '''the Stress healing effect is doubled.'''
* If your character has the '''[[Character traits|Frigid]]''' trait and the book you're reading is in the '''Erotic''' category, '''you heal no Stress at all.'''
=== Bookshelves ===
A '''bookshelf''' is a piece of furniture designed to hold and organize books.
In most [[Civilized Areas#town facilities|town facilities]] except [[library|libraries]], bookshelves hold '''1d12''' books and are generally free to take. In a [[library]], a typical bookshelf may hold over 100 books but they are not free to take. If you have paid an entrance fee, as you can read the purpose of a library is to trade bookson the premises. You can also buy them and take them with you, and libraries will also buy your old books back for varying fees, depending on demand.
[[Category:Miscellaneous items]]
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