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Blood

2,098 bytes added, 04:29, 13 January 2020
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=== Eliminating alcohol Inebriation ===
A character's body will, over time, eliminate the alcohol in the bloodstream, causing Inebriation to fall, as long as certain conditions are met. Although this process is ''not'' tied to [[Daily Reset]], it is tied to the passage of [[time]] in a more general sense.
''"Venom" redirects here.''
'''Venom''' is a statistic and a type of poison. As a statistic, Venom represents a creature's level of poisoning. The term "Venom" (WIPreferring to toxic substances secreted by animals)is used in lieu of the more generic "Poison" is used because most, but not all poisonous substances in the Mazes are venom-based. The only type of poison that isn't venom-based is [[Meds|cyanide]], which works differently and thus deserved a distinct name. Two values are differentiated; the actual '''Venom units''', expressed as a numeric value to one decimal (e.g. "3.3 Venom"), and the '''Venom poisoning percentage''', expressed as a percentage value to one decimal (e.g. "16.5% Venom"). To calculate the Venom poisoning percentage, divide the Venom units by the Current Blood, then multiply by 100. === Venom poisoning levels === Venom poisoning percentages cannot go under 0.0%, and cannot go above 100.0%. This means that in effect, there can be no more Venom than there is Blood. {| class="wikitable sortable" style="font-size:10pt;text-align:center"|-! Inebriation % !! Status name !! [[Effects]]|-| '''100.0%''' || '''Lethal poisoning''' || Creature is killed|-| '''75.0%''' - '''99.9%''' || <span style="color:#DD0000">'''Very severe poisoning'''</span> || [[Strength]] -60%, [[Pain Sensitivity]] +60%|-| '''50.0%''' - '''74.9%''' || <span style="color:#FF8800">'''Severe poisoning'''</span> || [[Strength]] -40%, [[Pain Sensitivity]] +40%|-| '''25.0%''' - '''49.9%''' || <span style="color:#FF8800">'''Moderate poisoning'''</span> || [[Strength]] -20%, [[Pain Sensitivity]] +20%|-| '''0.1%''' - '''24.9%''' || <span style="color:#BBBB00">'''Mild poisoning'''</span> || [[Strength]] -10%, [[Pain Sensitivity]] +10%|-| '''0.0%''' || <span style="color:#008800">'''OK'''</span> || No effects|} === Eliminating Venom === Venom is not naturally eliminated; if nothing is done, Venom levels will remain constant until treated or aggravated. Other than visiting a hospital and pay to have the Venom removed there, the only way to eliminate Venom is to use [[Meds|universal antivenom]]. 
[[Category:Game mechanics]]