Shrapnel are part of the splash damage effects, and all targets hit by a fragmenting weapon will be hit by shrapnel as well. Each weapon has a listed amount of shrapnel (usually in dice notation) that can be sent; this quantity must be rolled for each target. All shrapnel will land on a random body part.
Shrapnel damage is not affected by the damage modifier from an [[Accuracy|inaccurate hit]].
==== Shrapnel damage tables ====