Steel golem

From MazeWorld
Jump to: navigation, search
Disambiguation.png You may be looking for other golem types.
Navigation: Main Page Creatures Steel golem

Threat level 5
Steel golem
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class N/A
Pain Sensitivity N/A
Max Blood N/A
Agility -3
Limb groups
Secondary statistics
Skeleton type No bones.png
Can use Weapons/LBE? No box.png
Can use Clothing and armor? No box.png

The steel golem is a creature belonging to the Golems category.

Attacks and techniques

This creature has three attacks: Golem punch, Golem blade and Golem spike.

Golem punch

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Blunt Melee 1 26 +3 53% 48% 42% 34% 27% 13% 3%

Golem blade

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 1 26 +5 49% 44% 39% 32% 25% 12% 2%

Golem spike

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Piercing Melee 1 26 +7 44% 40% 35% 29% 22% 11% 2%

Other information

Creature traits:

  • Drops items on death: Upon being defeated, this creature will drop the following items:
  • Is a construct: Constructs have no Armor Class, cannot feel pain (no Pain Sensitivity), and have no Blood. Constructs do not usually leave corpses that can be butchered, and in fact do not use the regular limb health system at all. Instead, they possess an HP counter which can be damaged using limb damage, but as they have no AC, they instead have a direct LDV modifier (which causes the amount of limb damage received per hit to be modified by the listed amount), as well as either an Unarmored or an Armored tag, used to determine the effectiveness of certain ammo types.

Construct stats

  • HP: 80
  • LDV modifier: -4
  • Counts as Armored


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Golems are animated constructs made out of inanimate matter. They take on humanoid shapes, with a main body, a head, two arms and two legs. They do not possess hands, instead having balls or stumps, which they mainly use to punch and smash things. Their feet are usually completely flat and have no toes. However, these shapes do not translate into functional limbs, and were it not for the force that animates them, they would be completely fixed statues and unable to maneuver. Although they can perform surprisingly violent actions such as punching or swinging their limbs to attack creatures, they have an extremely low land speed, rarely exceeding 5 feet per second (3.4 mph, comparable to the average human walking speed) and are seemingly unable to jog, run, sprint, or even jump. For this reason, they are considered to be among the slowest and un-agile of creatures in the Mazes. On average, golems are about 7 foot tall; the actual weight varies depending on the type of golem.

The force animating golems is magical in nature. The exact process that creates these hulking constructs is not fully understood, but according to multiple first-hand account witnesses, a cloud of purple-colored miasma coalesces around or into large piles of abandoned material being left in one place, which then animates and reshapes this material into the form of a golem, then continues animating it until it is destroyed. Golems are hostile and seek to attack any living creatures they see, and there is absolutely no reasoning, taming, pacifying or capturing them - they will not stop attacking, ever, until destroyed. Upon destruction, what remains of the golem briefly shimmers purple as the miasma dissipates, suggesting that the miasma can no longer control something that has been sufficiently destroyed.

Steel golems are, as the name suggests, constructs formed out of steel. They are usually dark, sometimes completely black, with an initially noticeable shine which slowly disappears the longer they survive. Like their iron counterparts, they typically form in refuse piles containing mostly metallic objects, particularly if the iron or steel content of these piles is high. As explained on the iron golem article, steel golems form much more rarely. The average weight of a steel golem is about the same as that of an iron golem, at around 1200 pounds, or about 0.55 metric tons.

Steel golems are the most dangerous of the five golem types; they are the heaviest, the most resistant to damage, and the most adept at fighting, with no less than 3 different attacks. Like iron golems, steel golems have only one ball for a 'hand', the other being replaced by a crude, but enormous blade, with which the steel golem can cut and stab enemies, as demonstrated by the golem blade and golem spike attacks.

Most of the golem's body will instantly turn to dust upon destruction, but they will sometimes leave steel chunks behind, which can be looted and resold or even kept for later purposes, if you have any use for it. Though the resale value of steel ingots is higher than that of iron, it's not by much, and it's still less than gold, but it may still be worthwhile to some crafty and resourceful adventurers.