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Navigation: Main Page Creatures Pantherian

Threat level 3
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class C2
Pain Sensitivity 100%
Max Blood 20
Agility +2
Limb groups
HEAD Head - 10 HP
BODY Upper body - 40 HP
Lower body - 30 HP
LIMB 2 arms - 20 HP
2 legs - 20 HP
1 tail - 20 HP
EXTREMITY 2 hands - 15 HP
2 feet - 15 HP
WEAK POINTS 2 eyes (Head)
Secondary statistics
Skeleton type Has bones.png
Can use Weapons/LBE? Yes box.png
Can use Clothing and armor? No box.png

The pantherian is a creature belonging to the Felines category. It is one of the feral animal-people species.

Attacks and techniques

This creature has two attacks: Bite and Claws.


Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 2 9 +0 25% 23% 20% 16% 13% 6% 1%


Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 4 5 +0 20% 18% 16% 13% 10% 5% 1%


Load-bearing equipment

Equipment and inventory

Pantherians may have one of four different sets of items (roll 1d4 per creature to determine):

Set 1

Equipped weapons:


  • Cartridge carrier, Ammunition: 15x .45 Colt, Standard FMJ

Set 2

Equipped weapons:


Set 3

Equipped weapons:


  • Cartridge carrier, Ammunition: 15x .357 Magnum, Standard FMJ

Set 4

Equipped weapons:


  • No items

Other information


  • Combat skills: Unskilled (all combat skills)
  • Non-combat skills: Unskilled (all non-combat skills)


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Pantherians (Homo ferus ex panthera) are one of the species of feral animal-people (scientific designation homo ferus), species that have evolved to grow humanoid traits and sufficient intelligence to use tools and weapons, but have remained largely 'feral'; they inhabit small, hidden communities in the UA, or are nomadic. They are not considered to be a sapient species, as none are able to speak a recognizable language, instead speaking in unrecognizable dialects, which seem to vary between species, sometimes between individual groups of tribes within the same species. Biologists believe that feral animal-people are "edge cases" of sapience; they may very well be self-aware, with the potential to one day develop the ability to speak a commonly-used language.

Although more genetically similar to jaguars than to lynxes, pantherians can be considered to be a feral version of the feline halfling, being seemingly much more animalistic in behavior and cognitive capabilities. Interestingly, just like with jaguars, 1 in 5 pantherians have completely black fur instead of the usual golden spotted jaguar fur. These individuals are sometimes referred to as black pantherians.

Another interesting trait is that they are biologically compatible with feline halflings, and by extension, may be also able to mate with other sapients such as humans, other halflings, and youkai. However, there remain critical differences between the sapient halflings and these creatures, which has helped scientists classify pantherians as a different species; most notably, their carnivore diet, unlike feline halflings which are true omnivores.

Similarly to most felines, pantherians are particularly fast and agile, capable of running at much greater speeds than average humans. They also possess similar average heights and weights compared to humans, at respectively 5 foot 8 inches and 150 lbs.

Similarly to other feral animal-people species, the exact origin of these creatures is not known; they only started appearing in the Mazes around early Era 7, and are suspected to have been the result of some type of past scientific experiment gone wrong, and that they have since escaped into the Uncivilized Area and become a native species.