Mauser M712

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Weapon, Class 3
Mauser M712
Mauser M712 Schnellfeuer.jpg
Game information
Category Auto pistol
Fire modes Semi/Full (AutoROF 8)
Caliber 7.62x25mm Tokarev
Barrel length (inches) 5.5
Feeding system Box magazine
+1 round in chamber? Yes
Critical failure type Failure to eject
Stock type No stock (N)
Weight (units) 3
Max condition 7500
Shop value / Rarity Parallar symbol.png375 (Rarity 1)
Accessory compatibility
Feeding M712 magazines
Standard: M712 10-round magazine
Muzzle N/A
Standard: None
Optics N/A
Standard: None
Underbarrel mount N/A
Standard: None
Lights N/A
Standard: None
Real world information
Manufacturer Mauser
Country of origin Germany.png Weimar Republic
Year 1932


"I don't have a witty description for this item yet."
Hebizuka (quote written by Unknown)


The Mauser M712 (also simply called M712) is a 7.62x25mm Tokarev auto pistol.

Maze Customs

This weapon can receive the following minor customization services:

  • M712 Carbine
  • M712 LB
    • 2-step combinations: M712 LB Carbine

M712 Carbine

With this modification, the M712 is fitted with a fixed wooden stock. Since it's already select-fire, congratulations! You now have an awkward submachine gun.

Cost: Parallar symbol.png150

Modifications:

  • Category: Becomes Submachine gun
  • Stock type: Becomes Fixed (S)
  • Weight: Becomes 5 units.
  • Despite belonging to a weapon category that is restricted from dual-wielding, this weapon is exempted, and can be dual-wielded.

M712 LB

This modification replaces the original 5.5-inch barrel with a 9.5-inch model, letting you hit much harder. Comes complete with a wooden handguard.

Cost: Parallar symbol.png250

Modifications:

  • Barrel length: Becomes 9.5 inches.
  • Weight: Becomes 5 units.

M712 LB Carbine

The M712 LB Carbine is what this gun could have looked like if it came out of the factory as a submachine gun instead of an auto pistol.

This is a two-step modification from the original weapon, which combines the effects of the M712 Carbine and M712 LB conversions.

Cost: Parallar symbol.png400

Modifications:

  • Weapon Class: Becomes Class 2
  • Category: Becomes Submachine gun
  • Barrel length: Becomes 9.5 inches.
  • Stock type: Becomes Fixed (S)
  • Weight: Becomes 9 units.
  • Despite belonging to a weapon category that is restricted from dual-wielding, this weapon is exempted, and can be dual-wielded.

Trivia

In real life, the Mauser M712 (known as Schnellfeuer, German for "rapid fire") is nominally chambered in 7.63x25mm Mauser. Though the two cartridges are very slightly different (very slight differences in case length and bullet diameter), these differences are so minimal that they fall within variations in manufacturing tolerances. In fact, modern-production ammunition uses virtually identical cases and projectiles (ranging in diameter from 0.308" to 0.312").

Although the dimensional similarities are well known, shooters are often advised not to use 7.62 Tokarev ammunition in 7.63 Mauser firearms, due to an alleged difference in power and chamber pressures. In reality, the maximum chamber pressures (pMax) are actually fairly similar. According to the CIP, the pMax for 7.62 Tokarev is 2500 bar (36259 psi), and the pMax for 7.63 Mauser is 2250 bar (32633 psi), which is exactly 10% less. It must be noted, however, that the advice not to use 7.62 Tokarev ammunition into real-life 7.63 Mauser firearms is not entirely unfounded, due to the prevalence of surplus high-pressure submachine gun-grade ammunition, which could damage or destroy the already old and worn-out 7.63 Mauser guns.

As with the Webley, the author assumes that a theoretical brand-new Mauser M712, made using modern steels and production methods such as those produced in the Mazes, could handle 7.62 Tokarev ammunition without too much trouble, forming the reasoning behind the in-game chambering. For maximum authenticity, you can pretend that -P versions of 7.62 Tokarev are 7.63 Mauser; they are the closest statistical equivalent.