List of intersections

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This page lists all of the intersections in the Mazes. All intersections are modeled on the same basic pattern and possess the same shops and facilities, with one of the few differences being which chains operate certain local shops (in particular, the convenience store, forge, gun shop, and weapon shop)


Sortable list

Intersection Zone Geographic connections Convenience store chain Forge chain Gun shop chain Weapon shop chain
Intersection 01 Northwestern North: Roazon (_/_/D)
East: Fort Phantom (_/_/D)
South: Station Delta (_/_/D)
West: N/A
24-Seven Occam's Norris & Nakatomi The Close Quarters Company
Intersection 02 Northeastern North: N/A
East: Mippei Yosai (_/_/D)
South: Echizen (_/_/D)
West: Kazama (_/_/D)
Tomato Konbini Everything Else Marksman & Sniper Long & Short Weaponry
Intersection 03 Northeastern North: Kazama (_/F/D)
East: Kijirou (_/_/D)
South: Yurai (_/F/D)
West: Aosaidan (_/_/D)
Tomato Konbini Whipman's Norris & Nakatomi Boom Bang & Beyond
Intersection 04 Northwestern North: Fort Phantom (_/_/D)
East: Viris Area (_/_/D)
South: Alba Radium (_/_/D)
West: Station Delta (_/_/D)
24-Seven Everything Else Full Auto Zone The Close Quarters Company
Intersection 05 Northern North: Viris Area (_/F/D)
East: Ovis City (_/_/D)
South: Nanton (_/F/D)
West: Alba Radium (_/_/D)
24-Seven Occam's Marksman & Sniper Long & Short Weaponry
Intersection 06 Eastern North: Kijirou (_/_/D)
East: Utroba (_/_/D)
South: Garica Block (_/_/D)
West: Masatomo (_/_/D)
Tomato Konbini Konpaku Blades Blastmaster The Close Quarters Company
Intersection 07 Western North: Alba Radium (_/_/D)
East: Camp Charger (_/_/D)
South: Lenox Corner (_/_/D)
West: Station Delta (_/_/D)
24-Seven Everything Else Blastmaster Long & Short Weaponry
Intersection 08 Central North: Ovis City (_/_/D)
East: Murberry (_/_/D)
South: Calfair Sector (_/F/D)
West: Nanton (_/F/D)
Fusco's Bodega Slugger's Hardware Commando Supplies Long & Short Weaponry
Intersection 09 Eastern North: Wayward (_/F/D)
East: Arnett (_/_/D)
South: Semitas (_/F/D)
West: Intersection 11 (_/_/D)
Fusco's Bodega Everything Else Marksman & Sniper The Close Quarters Company
Intersection 10 Central North: Littleton (S/F/D)
East: Twinleaf City (_/F/D)
South: Intersection 13 (S/F/_)
West: Murberry (S/F/D)
24-Seven Bill Guisarme's Spears n' Staves Full Auto Zone The Close Quarters Company
Intersection 11 Eastern North: Garica Block (_/_/D)
East: Intersection 09 (_/_/D)
South: Semitas (_/_/D)
West: Intersection 14 (_/_/D)
24-Seven Occam's Full Auto Zone Long & Short Weaponry
Intersection 12 Western North: N/A
East: Camp Charger (_/_/D)
South: Fort Cobalt (_/_/D)
West: Lenox Corner (_/_/D)
24-Seven Whipman's Commando Supplies Long & Short Weaponry
Intersection 13 Central North: Intersection 10 (S/F/_)
East: Intersection 15 (_/_/D)
South: Heshbar (S/F/_)
West: Neo Khazrun (S/F/_)
24-Seven Everything Else Sean's Shotguns Boom Bang & Beyond
Intersection 14 Eastern North: Fort Silver (_/_/D)
East: Intersection 11 (_/_/D)
South: Joliet Sector (_/_/D)
West: Rog (_/_/D)
24-Seven Bill Guisarme's Spears n' Staves Sean's Shotguns Boom Bang & Beyond
Intersection 15 Central North: Twinleaf City (_/_/D)
East: Intersection 17 (_/_/D)
South: Citadel Lambeth (_/_/D)
West: Intersection 13 (_/_/D)
Fusco's Bodega Whipman's Blastmaster Long & Short Weaponry
Intersection 16 Central North: Neo Khazrun (S/F/_)
East: N/A
South: Intersection 20 (_/_/D)
West: Ellen Sector (S/F/D)
24-Seven Bill Guisarme's Spears n' Staves Commando Supplies Boom Bang & Beyond
Intersection 17 Eastern North: Intersection 15 (_/_/D)
East: Rog (_/_/D)
South: Intersection 22 (S/F/D)
West: Citadel Lambeth (S/F/D)
Fusco's Bodega Slugger's Hardware Commando Supplies Long & Short Weaponry
Intersection 18 Eastern North: Semitas (_/F/D)
East: N/A
South: Novysera (_/_/D)
West: Joliet Sector (_/F/D)
Fusco's Bodega Whipman's The Sidearm Store Boom Bang & Beyond
Intersection 19 Western North: Beatus (_/F/D)
East: Fort Cobalt (S/F/D)
South: Fort Scarlet (_/F/D)
West: Fort Wight (S/F/_)
24-Seven Bill Guisarme's Spears n' Staves Full Auto Zone Boom Bang & Beyond
Intersection 20 Southern North: Intersection 16 (_/_/D)
East: Camp Baxter (_/_/D)
South: Ferland Sector (_/_/D)
West: Beadsor (_/_/D)
Fusco's Bodega Konpaku Blades Commando Supplies Long & Short Weaponry
Intersection 21 Southern North: Ventis (_/_/D)
East: Citadel Lambeth (_/_/D)
South: Intersection 24 (_/_/D)
West: Abakash (_/_/D)
24-Seven Slugger's Hardware Sean's Shotguns Boom Bang & Beyond
Intersection 22 Southeastern North: Intersection 17 (S/F/D)
East: Intersection 23 (S/F/_)
South: Temno (_/_/D)
West: N/A
24-Seven Slugger's Hardware Norris & Nakatomi Long & Short Weaponry
Intersection 23 Southeastern North: Rog (_/_/D)
East: Sirvarris (S/F/D)
South: Elusec (_/_/D)
West: Intersection 22 (_/F/D)
24-Seven Konpaku Blades Commando Supplies The Close Quarters Company
Intersection 24 Southern North: Intersection 21 (_/_/D)
East: Temno (_/F/D)
South: Flaxton (_/F/D)
West: N/A
24-Seven Occam's Blastmaster Long & Short Weaponry
Intersection 25 Southeastern North: Sirvarris (S/F/D)
East: Intersection 26 (S/F/D)
South: N/A
West: Elusec (_/F/D)
Fusco's Bodega Whipman's Marksman & Sniper Boom Bang & Beyond
Intersection 26 Southeastern North: Novysera (_/_/D)
East: Greening (S/F/D)
South: Baden Town (_/_/D)
West: Intersection 25 (S/F/D)
24-Seven Occam's Commando Supplies Long & Short Weaponry
Intersection 27 Southern North: N/A
East: Station Sigma (_/F/D)
South: Station Lasker (_/_/D)
West: Fort Scarlet (_/F/D)
24-Seven Fletcher's Bowyer Norris & Nakatomi Boom Bang & Beyond
Intersection 28 Southern North: Gehen (_/_/D)
East: Camp Huntsman (_/_/D)
South: N/A
West: Station Lasker (_/_/D)
24-Seven Bill Guisarme's Spears n' Staves The Sidearm Store The Close Quarters Company
Intersection 29 Southeastern North: N/A
East: Ferron City (_/_/D)
South: Camp Huntsman (_/_/D)
West: Flaxton (_/_/D)
24-Seven Bill Guisarme's Spears n' Staves Blastmaster Boom Bang & Beyond


Map

Click to expand.

As explained above, all intersections share the same map.

Exits at the North, East, South, and West lead to the corresponding locations listed under Geographic connections in the table above.

Rooms

Intersection center

  • Personnel: None, visited by varying numbers of outsiders and residents, may be patrolled by local Intersection Security
  • Furniture: Central plaza, announcement pillar, posters, shop signs, announcement boards, benches, sandbag nests, pillars, wall decorations, graffiti
  • Cover:
    • All sides: Sandbag nest (83 health, A4)

Public showers

  • Personnel: None
  • Furniture: Mirror, sink, 12 shower cabins, wall of temporary-use lockers
  • Cover:
    • All sides: None

The temporary-use lockers are generally empty and possess no locking mechanism. Their purpose is to temporarily stash clothing and equipment while taking a shower, protecting them from water and humidity.

Streets

Used for all streets (North/East/South/West Street 1-3)

  • Personnel: None, visited by varying numbers of outsiders and residents, may be patrolled by local Intersection Security
  • Furniture: Posters, shop signs, announcement boards, benches, sandbag nests, pillars, wall decorations, graffiti
    • North and South streets:
      • Side 1: Sandbag nest (83 health, A4)
      • Side 2: Sandbag nest (83 health, A4)
    • East and West streets:
      • Side 3: Sandbag nest (83 health, A4)
      • Side 4: Sandbag nest (83 health, A4)

Streets connect to shops and facilities in the intersection.

Toilets

  • Personnel: None
  • Furniture: Mirror, sink, toilet cabins, urinals
  • Cover:
    • All sides: None