From MazeWorld
Jump to: navigation, search
Navigation: Main Page Creatures Incinerator

Threat level 4
Unknown creature.png
Basic statistics
Disposition Faction: Hell, Inc.
Armor Class C2
Pain Sensitivity 10%
Max Blood 70
Agility -3
Limb groups
HEAD Head - 35 HP
BODY Upper body - 140 HP
Lower body - 105 HP
LIMB 2 arms - 70 HP
2 legs - 70 HP
EXTREMITY 2 hands - 53 HP
2 feet - 53 HP
WEAK POINTS 2 eyes (Head)
Secondary statistics
Skeleton type Has bones.png
Can use Weapons/LBE? Yes box.png
Can use Clothing and armor? No box.png

The incinerator is a creature belonging to the Demonics category.

Attacks and techniques

This creature has three attacks: Strike, Fireblast, and Acid blast.


Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Blunt Melee 1 26 +3 53% 48% 42% 34% 27% 13% 3%


Damage type Range MAPT IS LDV Pain (All ACs)
Spec-Fire Ranged 1 18 +4 45%
  • This technique is a Demonic power, which requires 2 DE to cast.


Damage type Range MAPT IS LDV Pain (All ACs)
Spec-Acid Ranged 1 18 +6 26%
  • This technique is a Demonic power, which requires 2 DE to cast.


Load-bearing equipment

  • None

Equipment and inventory

Equipped weapons:


  • None

Other information


  • Combat skills: Basic (Semi-auto rifle, Automatic rifle, Exotic melee), Unskilled (all other combat skills)
  • Non-combat skills: Unskilled (all non-combat skills)

Creature traits:

  • Demonic: This creature is demonic, and therefore has access to certain Demonic powers (listed above as techniques), and the resource needed to cast them, Demonic Energy. See this page for more details.
  • Cannot be butchered: On death, this creature's body quickly fades then disappears, dropping any equipment it carried (if any) and making it impossible to butcher this creature.


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Demonic creatures are employees of Hell, Inc., the Demonic faction.

The incinerator is a special type of non-evolving demonic creature. Its appearance is that of an enormous, morbidly obese humanoid creature, with an average height of about 6 feet 8 inches, and an impressive average weight of 550 pounds, the vast majority of which is body fat. Incinerators lack any kind of protection, natural or otherwise. While this means that nominally, these humongous beasts are considered unarmored, they rely on their extremely low pain sensitivity and their sheer mass to absorb damage. Their skin tone is a sickly grayish color instead of Hell's trademark shades of red.

The name incinerator comes from their intended role; demonic beasts whose sole purpose is to start and maintain Hell's fires. They possess a limited pool of Demonic Energy, primarily used to fire the fireblast attack from their mouth. As time passed and Hell's needs evolved, incinerators were improved to fit a greater amount of purposes. They now perform waste and body disposal duties, as well as being one of Hell's "special-purpose" creatures, presumably for their intimidating appearance. They were given the ability to spit acidblasts, and their arms were given hands and prehensile fingers, so they could open doors, grasp objects, and most importantly, use weapons.

Incinerators are not sapient or even very intelligent. They are incapable of vocalizing anything other than grunting and snarling, but they can understand simple commands in all languages and can recognize whether they are looking at a demonic creature, as well as recognize their rank in the demonic hierarchy. Incinerators are high-ranking demonics, classified as Echelon 4 or Supervisors, above cacobarons, vampires and dark maidens, equal in rank to maldukes, and under archdaemons. The reason behind their high rank is not related to their leadership capabilities (they are incapable of having any), but is instead a matter of practicality; they are intended to ignore orders from demonic creatures that are of lower rank than they are, emphasizing their role as weapons and intimidators that should be paired with a malduke or an archdaemon.