Gold golem

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Threat level 3
Gold golem
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class N/A
Pain Sensitivity N/A
Max Blood N/A
Agility -3
Limb groups
Secondary statistics
Skeleton type No bones.png
Can use Weapons/LBE? No box.png
Can use Clothing and armor? No box.png

The gold golem (sometimes golden golem) is a creature belonging to the Golems category.

Attacks and techniques

This creature has one attack: Golem punch.

Golem punch

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Blunt Melee 1 26 +3 44% 40% 35% 29% 22% 11% 2%

Other information

Creature traits:

  • Drops items on death: Upon being defeated, this creature will drop the following items:
  • Is a construct: Constructs have no Armor Class, cannot feel pain (no Pain Sensitivity), and have no Blood. Constructs do not usually leave corpses that can be butchered, and in fact do not use the regular limb health system at all. Instead, they possess an HP counter which can be damaged using limb damage, but as they have no AC, they instead have a direct LDV modifier (which causes the amount of limb damage received per hit to be modified by the listed amount), as well as either an Unarmored or an Armored tag, used to determine the effectiveness of certain ammo types.

Construct stats

  • HP: 60
  • LDV modifier: -2
  • Counts as Armored


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Golems are animated constructs made out of inanimate matter. They take on humanoid shapes, with a main body, a head, two arms and two legs. They do not possess hands, instead having balls or stumps, which they mainly use to punch and smash things. Their feet are usually completely flat and have no toes. However, these shapes do not translate into functional limbs, and were it not for the force that animates them, they would be completely fixed statues and unable to maneuver. Although they can perform surprisingly violent actions such as punching or swinging their limbs to attack creatures, they have an extremely low land speed, rarely exceeding 5 feet per second (3.4 mph, comparable to the average human walking speed) and are seemingly unable to jog, run, sprint, or even jump. For this reason, they are considered to be among the slowest and un-agile of creatures in the Mazes. On average, golems are about 7 foot tall; the actual weight varies depending on the type of golem.

The force animating golems is magical in nature. The exact process that creates these hulking constructs is not fully understood, but according to multiple first-hand account witnesses, a cloud of purple-colored miasma coalesces around or into large piles of abandoned material being left in one place, which then animates and reshapes this material into the form of a golem, then continues animating it until it is destroyed. Golems are hostile and seek to attack any living creatures they see, and there is absolutely no reasoning, taming, pacifying or capturing them - they will not stop attacking, ever, until destroyed. Upon destruction, what remains of the golem briefly shimmers purple as the miasma dissipates, suggesting that the miasma can no longer control something that has been sufficiently destroyed.

Gold golems are, as the name suggests, constructs formed out of gold. Their actual color varies from pale yellow to orange-ish, as the quality of the gold, depending on the quality of the actual gold they are made out of. Due to the high density of gold, the average weight of a gold golem is a staggering 3000 pounds, or about 1.35 metric tons. It's not known exactly where they form, as refuse piles containing gold would sooner be looted than left alone long enough for the miasma to possess it. As such, they are considered to be rare and elusive.

Although no sightings of gold golems have ever been reported in bank vaults or active warehouses, their existence has motivated banks to start using unique, one-ingot, wooden protective cases, in order to "prevent" the creation of gold golems. There is no evidence that these ingot cases have ever prevented the creation of the golems, but it has entered bank vault management tradition ever since the first gold golems were sighted.

Being made out of metal, the golem punches of a gold golem hit much harder than those from a wood golem. Do not let them approach you, and use armor-piercing weapons and/or explosives if possible. Interestingly, upon being destroyed, a gold golem's remains will slowly turn to dust as the miasma dissipates. Most of the time, there will be a few chunks of gold left behind, which may be looted and resold for money. For this reason, gold golems are highly sought-after, and many adventurers make the decision to fight even if they are unprepared to take on them. Be wise, remember that it's not guaranteed to find many gold chunks even after destroying them, and remember to value your life. If you are not prepared for a fight, you should avoid them like any other dangerous creature!