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Navigation: Main Page Creatures Amanojaku

Threat level 3
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class A2
Pain Sensitivity 50%
Max Blood 43
Agility -1
Limb groups
HEAD Head - 21 HP
BODY Upper body - 86 HP
Lower body - 64 HP
LIMB 2 arms - 43 HP
2 legs - 43 HP
EXTREMITY 2 hands - 32 HP
2 feet - 32 HP
WEAK POINTS 2 eyes (Head)
Crotch (Lower body)
Secondary statistics
Skeleton type Sturdy bones.png
Can use Weapons/LBE? Yes box.png
Can use Clothing and armor? Youkai outfits.png
Type H

The amanojaku (Youkai-go: 天邪鬼 or 天の邪鬼) is a creature belonging to the Mamono category.

Attacks and techniques

This creature has two attacks: Punch and Kick.

In addition, they have knowledge of all martial arts techniques.

Punch and kick

Identical to the basic unarmed combat punch and kick. Maximum attacks per turn is determined by the Martial arts combat skill level.


Clothing and armor

This creature can wear Type H youkai outfits.

By default, this creature wears a traditional oni outfit.

Load-bearing equipment

Equipment and inventory

Equipped weapons:


  • None

Other information


  • Combat skills: Skilled (Two-handed clubs, Martial arts), Unskilled (all other combat skills)
  • Non-combat skills: Unskilled (all non-combat skills)


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Mamono (魔物) is a Youkai-go term which means "evil spirit". It is a category of creatures that have appeared in the Mazes alongside youkai, which possess a range of magical abilities and traits. Whereas youkai are sapient, civilized creatures that have integrated into society and communities, mamono are feral monsters residing in the Uncivilized Area, being one more category of dangerous creatures that can be found there.

Amanojaku is a Youkai-go term which can be transliterated to "heavenly evil spirit", though this is not a fair or accurate translation. Broken down separately, the word is composed of three or four characters: (ama, meaning heavens, sky, or imperial), (no, a possessive particle, omitted from the three-character reading), (ja, meaning wrong or wicked), and (ku). This last character is the same character as the one used when writing oni in Youkai-go. A more accurate transliteration is "heavenly wicked oni".

Amanojaku are essentially a wicked version of oni. They are nearly indistinguishable from regular oni, aside from their eyes; flat black and lacking pupils and irises. However, amanojaku cannot speak or understand any kind of recognizable language and are about as feral as any wild creature found in the Mazes. They seem to be semi-solitary, forming small groups and tribes in the Uncivilized Area. An amanojaku will typically barely tolerate members of its own species and react with violence towards anything else. Most importantly, they seem to have the ability to distinguish themselves from oni, suggesting that they may very well be self-aware.

Scientific testing revealed that amanojaku are only genetically compatible with other amanojaku, despite their striking resemblance to oni. This is the strongest argument supporting the theory that they are indeed a different species. Amanojaku are therefore considered to be at the edge of sapience, making them similar to feral animal-people.

Because they have the same abilities as an oni, it means they are fully capable of using the same outfits, tools, and weapons. They typically wear traditional outfits and carry the kanabou, the heavy club stereotypically associated with oni. Interestingly, despite similar muscle mass, one stereotypical trait normally associated with oni that amanojaku lack is strength. They are considered to be of equivalent strength to an average human, making them significantly weaker than the average oni. The reason behind this lack of strength is not known.

If you encounter an amanojaku, do not try talking to it or reason with it, as they will not understand you. In fact, avoid them entirely if possible, as they are just as capable fighters as their civilized counterparts. If you must fight one, armor-piercing ammunition is highly recommended.