Yellow blob

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Science experiments
Threat level 2
Yellow blob
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class N/A
Pain Sensitivity N/A
Max Blood N/A
Agility -3
Limb groups
HEAD N/A
BODY N/A
LIMB N/A
EXTREMITY N/A
WEAK POINTS N/A
Secondary statistics
Skeleton type No bones.png
Can use Weapons/LBE? No box.png
Can use Clothing and armor? No box.png


The yellow blob is a creature belonging to the Science experiments category.


Attacks and techniques

This creature has two attacks: Acid bite and Blob limpet.

Acid bite

Damage type Range MAPT IS LDV Pain (All ACs)
Spec-Acid Melee 1 14 +2 11%

Blob limpet

Damage type Range MAPT IS LDV Pain (All ACs)
Special Special 3 18 N N/A
  • Using this technique will burn 2 HP per attack (up to 6).
  • Upon using the technique, one blob limpet per attack is deposited on the Side the creature is on.
  • A blob limpet acts as a pressure mine. When triggered, the limpet bursts and releases a chlorine gas cloud for 2 turns, multiplied by the amount of limpets burst at the same time.
  • A yellow blob can never trigger a blob limpet, even if both are on the same Side.


Other information

Creature traits:

  • Drops items on death: Upon being defeated, this creature will drop the following items:
  • Fire immunity: This creature cannot receive the On fire effect.
  • Effect on death: Upon being defeated, this creature will do the following:
  • Is a blob: Constructs have no Armor Class, cannot feel pain (no Pain Sensitivity), and have no Blood. Blobs do not usually leave corpses that can be butchered, and in fact do not use the regular limb health system at all. Instead, they possess an HP counter which can be damaged using limb damage. Blobs are considered to be neither Armored or Unarmored, and all limb damage they receive is automatically reduced to 1 (if it was more than 1) per hit, with the exception of Explosion-type damage.

Blob stats

  • HP: 30


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.


Certain creatures in the Mazes are the result of past scientific experiments that have, for one reason or another, either gone wrong or been released into the Uncivilized Area, where they proceeded to "go native" and become one of the many species of creatures inhabiting the UA.

Blobs are considered living creatures, but only in the same sense that viruses, amoebae and other simple organisms are living creatures. In the strictest sense, blobs are protists; a category of living creatures that is considered to be neither an animal, plant, or fungus. Specifically, they appear to most closely resemble the category of slime molds.

A singular blob is considered to be a single-celled organism, but exhibits unique and strange properties - namely, an extreme resilience to all but the most violent forms of damage, as well as an outer shell that is completely impervious to fire. They are composed of three parts: a nucleus acting as a central nervous system (the "core" or "brain"), a filling of brightly-colored, usually highly corrosive substance, and an outer layer called the "skin" that can stretch and deform. The underbelly of that skin can open and close microscopic pores at will, leaking a small amount of its own filling for the blob to slide on, conferring the blob the ability to move in any direction (if very slowly), much like a snail.

Because blobs have no definite shape and are essentially viscous masses of material, they will deform and wobble when struck. Sufficiently hard impacts will cause them to "chip" and lose a small bit of themselves. If the blob manages to slide over a chipped bit of itself in time, it will re-absorb that bit and retain its size. The only way to reliably destroy a blob is to either chip it enough times to eventually destroy its core and not allow it to reform, or entirely vaporize it at once, usually through the use of an explosive device.

Yellow blobs are the second type of blob that were discovered. They are rarer and nastier. Their filling, as the name suggests, is full of a yellow substance that is just as corrosive as that of the green blob. More interestingly, they possess the ability to release "limpets", which are miniature patches of gel resembling a solid version of the yellow blob's filling. In reality, these limpets have a very thin layer of the blob's own skin, and are designed to burst instantly if anything other than a yellow blob touches it. Upon bursting, it releases a thick cloud of corrosive gas with properties closely resembling that of chlorine gas.

The ability of these blobs to essentially create mines capable of releasing toxic gases makes them a significantly greater threat than their green counterparts. But if that wasn't enough reason to consider them threatening, even simply trying to get rid of these creatures is a dangerous endeavor; on death, when the core of a yellow blob is destroyed, it bursts as well and releases another cloud of chlorine gas in turn.

Clean-up teams tasked to destroy yellow gas must therefore wear a gas mask at all times, and make sure that the clouds have dissipated before declaring the area clear and safe for traversal. If you encounter yellow blobs and do not possess a gas mask of your own, you are strongly encouraged to run away before it releases limpets.