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Wood golem

127 bytes added, 16:38, 14 July 2020
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<div class="floatright"><span style="font-size:9pt">[[File:Disambiguation.png|25px]] You may be looking for other '''[[golem]]''' types.</span></div>
 
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** 1d4 [[Wooden stick|wooden sticks]]
*'''Is a construct''': Constructs have no [[Armor Class]], cannot feel pain (no [[Pain Sensitivity]]), and have no [[Blood]]. Constructs do not usually leave corpses that can be butchered, and in fact do not use the regular limb health system at all. Instead, they possess an HP counter which can be damaged using [[limb damage]], but as they have no AC, they instead have a direct [[LDV]] modifier (which causes the amount of limb damage received per hit to be modified by the listed amount), as well as either an Unarmored or an Armored tag, used to determine the effectiveness of certain [[ammo types]].
*'''Weakness to fire''': Will take '''double damage''' (both [[Pain]] and [[Limb Damage]] if applicable) from [[Damage types|Spec-Fire]] attacks as well as the [[Effects#Elemental|'''On fire''' effect]].
=== Construct stats ===
{{Lore}}
Golems are animated constructs made out of inanimate matter. They take on humanoid shapes, with a main body, a head, two arms and two legs. They do not possess hands, instead having balls or stumps, which they mainly use to punch and smash things. Their feet are usually completely flat and have no toes. However, these shapes do not translate into functional limbs, and in fact, were it not for the force that animates them, they have no joints or articulations, and would be completely fixed statues were it not for the force animating themand unable to maneuver. Although they can perform surprisingly violent actions such as punching or swinging their limbs to attack creatures, they have an extremely low land speed, rarely exceeding 5 feet per second (3.4 mph, comparable to the average human walking speed) and are seemingly unable to jog, run, sprint, or even jump. For this reason, they are considered to be among the slowest and un-agile of creatures in the Mazes. On average, golems are about 7 foot tall; the actual weight varies depending on the type of golem.
The force animating golems is magical in nature. The exact process that creates these hulking constructs is not fully understood, but according to multiple first-hand account witnesses, a cloud of purple-colored miasma coalesces around or into large piles of abandoned material being left in one place, which then animates and reshapes this material into the form of a golem, then continues animating it until it is destroyed. Goleme Golems are hostile and seek to attack any living creatures they see, and there is absolutely no reasoning, taming, pacifying or capturing them - they will not stop attacking, ever, until destroyed. Upon destruction, what remains of the golem briefly shimmers purple as the miasma dissipates, suggesting that the miasma can no longer control something that has been sufficiently destroyed.
Wood golems are, as the name indicates, constructs formed largely out of refuse piles containing large amounts of wooden objects, such as furniture, tree branches, weapons or weapon parts made out of wood. As such, the types and colors of wood that can be used in the formation of a wood golem may vary greatly. On average, they reach a fully standing height of 7 feet, and an Their average weight ranging ranges between 85 and 100 pounds, depending on the types of wood, the presence of air pockets or impurities, and other factors.
These golems are the least dangerous type, being made out of an easily-destroyed material. Although liberal application of any sufficiently powerful weapon until destroyed will do just fine, the most efficient weapon is fire. Flamethrowers using heavy fuel, incendiary grenades, [[molotov cocktail|molotov cocktails]], or even any of your rifle-caliber firearms, if you have access to '''API''' ('''a'''rmor-'''p'''iercing, '''i'''ncendiary) ammunition; all are excellent and highly-effective options to deal with wood golems.
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