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Weapon accessories

78 bytes added, 11:36, 3 March 2019
/* Ammo belts */
Loose ammo belts:
* Have a variable capacity, which depends on however many rounds are linked together.* Cannot be carried held by a firearm like a magazine or a belt box- can only be carried in the inventory.
** You may load a loose ammo belt into a compatible firearm, but only if the belt is in a directly accessible part of the inventory. Firearms loaded with such belts are therefore "loaded from the inventory".
Ammo belt boxes:
* Are designed to contain ammo belts of a specific type (e.g. M13 belt boxes can only contain M13 belts, and so on).* Can be loaded into a compatible firearm, which will carry hold it, like a magazine. '''It takes 1 turn to load a loose belt into a belt box'''.* Have a listed maximum capacity(e.g. "ammo belt box, 100 rounds").
** You may load a loose belt of any length inside a belt box, as long as it's equal or inferior to the listed capacity. For example, a 74-round loose belt loaded in a 100-round belt box is fine, but a 124-round loose belt is not.
The only other type is the '''flamethrower reload pack''', which is a kit containing enough fuel to completely refill the compatible weapon's gas tank alongside any other necessities (starter fuel, etc.).
Flamethrowers cannot be reloaded until they are empty, reload packs cannot be refilled (as their purpose is to completely refill a flamethrower to full capacity), and once used as part of a reload action, the reload kits are removed from the gamediscarded completely, making them one-use items.
* [[List of reload packs]]