Warehouse facility

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Navigation: Main Page Civilized Areas Facilities Warehouse facility




A warehouse facility is a type of special facility used to stockpile items and materials of all kinds.


Locations

The following towns possess a warehouse facility:


Map

Click to expand.

Keys

  • Key A: Carried by the warehouse manager.
  • Keycards A1-G1, A2-G2, G3: Each keycard corresponds to one of the warehouse units, who may or may not be carried by their owners.
  • A master keycard that can unlock all of the warehouse units also exists. However, it is usually in safekeeping, in the warehouse manager's bank vault or another secure location.

Rooms

Corridor

  • Personnel: None
  • Furniture: None
  • Cover:
    • All sides: None
  • Locked doors:
    • Various: Mechanical locks A1-G1, A2-G2, G3, to each respective warehouse unit.

Lobby

  • Personnel: Citizen (warehouse manager)
  • Furniture: Desk, computer, file cabinets, flower pots, chairs
  • Cover:
    • Side 4: Desk (36 health, A1)
  • Locked doors:
    • East: Mechanical lock A, to Corridor A

Toilets

  • Personnel: None
  • Furniture: Sink, mirror, urinals, toilet seats
  • Cover:
    • All sides: None

Warehouse unit

  • Personnel: None
  • Furniture: Industrial shelves, storage boxes, large storage containers
  • Cover:
    • All sides: Storage boxes (66 health, A3)
Tips for Game Masters
Who knows what might be inside of a warehouse unit? They are used to stockpile all kinds of things, especially if a bank vault (where space is limited) is not a feasible option. Many rumors and stories circulate around what might be inside each unit. Some believe the facility in Ovis City contains a huge arsenal of weapons and ammunition so the Yatela Syndicate can go to war - others think they contain a treasure trove of food, meds, clothing, armor to survive a societal collapse. Of course, they're just rumors... What these units really contain, and whether your players are likely to see it, is up to you!