Changes

Viris Area

1,463 bytes added, 19:56, 30 October 2022
|town_pop=Medium
|town_laws=Independent<br/>[[Syndicate]] rule
|travel_north=[[Gimrun]]'''(_/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''
|travel_east=N/A
|travel_south=[[Intersection 05]]'''(_/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''|travel_west=[[Intersection 04]]'''(_/_/<span style="color:#FF0000">D</span>)'''
}}
Viris Area was founded in E7-101. It was originally an unremarkable neutral town, with very little of note. In E7-130, as part of the [[Syndicate]]'s Expansion Plan, a Syndicate [[capo]] entered negotiations with town founder and mayor Doreen Colby over the control of the town. The town was effectively sold to the mob, in exchange for a lump sum of [[File:Parallar symbol.png|10px]]'''50 000''' and armed protection during the transition process. After the Syndicate moved in town and replaced the Town Hall and Town Security staff, Colby departed from the town, never to be seen again.
The current mayor of Viris Area is '''[[Syndicate Leadershipleadership#Lenny Yatela|Lenny Yatela]]''', the youngest brother of the Syndicate Don, [[Michael Yatela]].
The local population is fairly diverse, with a slight majority of [[humans]] and [[halflings]], and a minority of [[youkai]].
 
 
= Local laws =
 
Viris Area is an independent town under the control of the [[Syndicate]], and as such, does not follow nor respect [[Standard Law]]. There are no written rules, and local customs may vary greatly depending on the town.
 
General rules and principles in all Syndicate towns:
* The Syndicate's word is the law.
* Local Town Security is subservient to the authority of [[Syndicate]] [[enforcer|enforcers]] and [[caporegime|capos]].
* Members of the [[Maze Police]] are not welcome and will be shot on sight. Friends and known associates of the Police will suffer the same fate.
 
Although some towns may lean towards orderliness and peacekeeping (especially if there are important businesses intended to attract visitors), visitors must be ready for anything while visiting a Syndicate town, and not count on the help of the local Town Security should anything happen to them. Petty criminal activity targeted towards visitors is rampant, ranging from scamming and swindling to assault and mugging. In common parlance, such activities are referred to as "hustling" or "work" and are generally tolerated so long as they're not aimed at a known associate or full member of the Syndicate.
* Residential hub:
** [[Residential area]] levels: 9
** [[Hotel]]: NoLove hotel - ''Lovelight''
* Shop hub: 5 of 10 emplacements open
** [[Clothing shop]], [[Delicatessen]], [[Forge]](''Whipman's''), [[Gun shop]](''Blastmaster''), [[Weapon shop]](''Boom Bang & Beyond'')
* Social Square facilities:
** [[Bar|Bars]]: 1 ; ''The Trail Blazer'' (#1)
[[Category:Syndicate towns]]
[[Category:Yatela Crime Syndicate]]
Bureaucrat, administrator
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