Changes

User:GenericArchangel

1,499 bytes added, 10:19, 10 December 2023
* '''Level 2:''' Minimum Stress set to 75%, Minimum Fatigue set to 70%, Disabled natural healing, Nausea, Intense Munchies, Intense Thirst, Rage, Hallucinations, Forced Wakefulness, [[FT]] +2
* '''Level 3:''' As Level 2, but if it is not treated by the next [[Daily Reset]], the creature dies.
 
= Gun Proposals =
 
* Interproinvest Malyuk: a 5.45mm combat rifle that uses the AK action (and AK-100 mags), complete quad rails, bullpup for an impressive IS 14. There are also 5.56mm and 7.62WP versions. Currently in-use by the Ukrainian Special Forces in their fight against Russian imperialism.
 
* Vietnam National Defense Industry K-14VN: it's a 7.62 Tok pistol, but DOUBLE STACK MAG! Wow. Much impress. Such cool. 13+1 rounds is unique for the caliber, and we have very few Vietnamese weapons, so why not?
 
* M67 recoilless rifle: the first weapon of its kind in the game. It has three noteworthy ammo types: HEAT, HE, and the incredible M590 Flechette Canister. That last is what would set it apart in the Mazes, very few weapons are capable of creating 2,400 projectiles in the space of a single turn. The gib-ifier.
 
* More bows! We could add the English longbow and composite bow. The former is a big, fat piece of fuck with more draw weight than modern compound bows by a factor of two, meaning they'd yield absurd damage downrange, even after accounting for how much more efficient modern bows are. A composite bow isn't much more powerful than our current longbow, but is smaller, and thus lighter.
 
* The Holy Hand Grenade of Antioch: a Class 4 artifact. What does it do? Screenwipe, no questions asked. There is no accuracy check, there are no duds (as long as 3 is counted to), it does infinite damage to everything hostile to the user, and it will return at the next Daily Reset.
[[Category:User pages]]