Changes

Uncivilized Area

555 bytes added, 00:14, 3 May 2021
* '''Safe''': The safest path. Lowest danger level, lowest potential loot. Sets the base distance from the next destination to '''30 rooms'''.
* '''Deep''': The long way. Highest danger level, highest potential loot. Sets the base distance from the next destination to '''35 rooms'''.
** If your character possesses the '''[[Character traits|Directionless]]''' trait, add 5 rooms to the base distance. If they possess the '''[[Character traits|Navigator]]''' trait, subtract 5 rooms from the base distance.
** If multiple characters in a group have the Directionless or Navigator traits, they do not stack.
** If a character in a group possesses Directionless while another has Navigator, it is up to the GM to decide which character's trait prevails. Recommendation: Ask which character is ''leading'' the group; their trait will prevail.
The GM has the possibility to offer a fourth option:
Bureaucrat, administrator
15,673
edits