Changes

Uncivilized Area

616 bytes added, 00:42, 8 April 2021
=== Backtracking ===
If, at any point during the current trip, you feel the need to '''backtrack''' (or '''turn back''') and return to the starting [[town]] or [[intersection]], tell the GM you wish to turn back, and confirm this is your intention.
Backtracking will '''flip your starting point and destination''' (for example, if you were traveling from [[Arnett]] to [[Elkins]], you will now be traveling to [[Arnett]]) but keep you on the '''same route''' (if you picked Safe, you will remain on Safe).
The number of rooms to destination will become After confirming that you are turning back, '''equal to the one [[Time|day period]] passes''' and [[Effects#Fatigue|travel fatigue]] is applied immediately. Your number of rooms passed before backtracking + 5''', resets to 0''' and your number of rooms passed will to destination becomes '''reset equal to zerothe number of rooms passed before backtracking + 10'''. * Example: If It's the Morning, and you are on the Arnett to Elkins Safe route with 16 /30 rooms passed, backtracking . If you choose to backtrack to Arnett means , 16 turns worth of travel fatigue will apply immediately, your new destination becomes Arnett, and you will now be at '''0 /21 26 rooms passed''' (16 + 510). You can backtrack at any point during your trip and as many times as you want, allowing you to stay in the UA indefinitely if you so desire, with one limitation: '''You must travel at least 10 rooms''' before you're allowed to use backtracking. In other words, the "rooms passed" counter must be at 10 or more before you can turn back.
== Room generation ==
Bureaucrat, administrator
15,678
edits