Changes

Uncivilized Area

791 bytes added, 19:35, 30 October 2022
Right before entering the first UA room of the trip, the player will be prompted to choose between one of the available '''traveling routes'''. Three different route types exist:
* <span style="color:#00FF0000AA00">'''Trader's Route / Safe route''':</span> The safest path. Lowest danger level, lowest potential loot. Sets the base distance from the next destination to '''30 rooms'''.
* <span style="color:#0000FF">'''Courier's Route / Fast route''':</span> The fastest route. Medium danger level, average potential loot. Sets the base distance from the next destination to '''25 rooms'''.
* <span style="color:#FF0000">'''Adventurer's Route / Deep route'''</span>: The long way. Highest danger level, highest potential loot. Sets the base distance from the next destination to '''35 rooms'''.
To find out what route types are available, you have a few options:
* Browse the maps on the '''[[Civilized Areas]]''' and check the colored paths connecting each location. <span style="color:#00FF0000AA00">Green paths are Safe routes,</span> <span style="color:#0000FF">blue paths are Fast routes</span>, and <span style="color:#FF0000">red paths are Deep routes</span>.* Check an individual town page or the [[Intersections]] page and look at the "Geographic connections" section. The notation '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''' will be used to denote available routes.** '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''': All three routes are available** '''(_/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''': No Safe route available, only Fast and Deep** '''(_/_/<span style="color:#FF0000">D</span>)''': No Safe or Fast routes available, only Deep** '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/_)''': Safe and Fast routes only, no Deep
==== Skip traveling ====
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