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Uncivilized Area

36 bytes added, 02:23, 2 March 2021
The GM must keep track of a '''rooms remaining until destination''' counter. It starts at 20, 25, or 30 depending on the selected traveling route.
Once the traveling route has been decided, the following process is used:
* '''Room generation:''' GM offers three doors - left, front, right - describing only the roomstyle and decay level of each
* Players act accordingly depending on who/what is inside
* Once the room is clear, players may ask for the next doors.
* Remove Add 1 from to the rooms remaining passed counter. If a shortcut or detour was taken, remove or add rooms until destination according to the number displayed. (see below for details)
* Cycle back to the start of the list.