Changes

Uncivilized Area

295 bytes added, 20:19, 15 April 2023
| Padlocked cache || No shortcut or detour || The front door has a lock, which can be opened with the right key, brute-forced, or picked ([[Lockpicking]] skill).<br/> Roll '''&genbox''', as if generating a [[Containers|container]], but retain only the '''frame type''' (solely used to determine loot) and the '''lock type''' (used to determine lock HP and serial number). The door is indestructible. <br/> Opening the door adds extra loot to the next room. Roll '''&boxlootW''' or '''&boxlootM''' twice, depending on the rolled frame type; this generated loot is added to the next room.
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* '''Note:''' If you are escaping from [[Combat mode|combat]], you may not attempt to clear obstacles from any of these roomstyles if any hostile creatures remain in the room, as it is not safe to do so. You must first ensure no hostile creatures remain before attempting to clear an obstacle.
==== Furnished rooms ====
Bureaucrat, administrator
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