Right before entering the first UA room of the trip, the player will be prompted to choose between one of the available '''traveling routes'''. Three different route types exist:
* <span style="color:#00FF0000AA00">'''Trader's Route / Safe route''':</span> The safest path. Lowest danger level, lowest potential loot. Sets the base distance from the next destination to '''30 rooms'''.
* <span style="color:#0000FF">'''Courier's Route / Fast route''':</span> The fastest route. Medium danger level, average potential loot. Sets the base distance from the next destination to '''25 rooms'''.
* <span style="color:#FF0000">'''Adventurer's Route / Deep route'''</span>: The long way. Highest danger level, highest potential loot. Sets the base distance from the next destination to '''35 rooms'''.
To find out what route types are available, you have a few options:
* Browse the maps on the '''[[Civilized Areas]]''' and check the colored paths connecting each location. <span style="color:#00FF0000AA00">Green paths are Safe routes,</span> <span style="color:#0000FF">blue paths are Fast routes</span>, and <span style="color:#FF0000">red paths are Deep routes</span>.* Check an individual town page or the [[Intersections]] page and look at the "Geographic connections" section. The notation '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''' will be used to denote available routes.** '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''': All three routes are available** '''(_/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''': No Safe route available, only Fast and Deep** '''(_/_/<span style="color:#FF0000">D</span>)''': No Safe or Fast routes available, only Deep** '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/_)''': Safe and Fast routes only, no Deep
==== Skip traveling ====