Changes

Unarmed combat

258 bytes added, 02:02, 2 June 2022
* When using this technique, your [[Weapons#Melee weapon modes|max attacks per turn]] in '''Martial arts''' is '''doubled''' (at Basic level, this would mean '''6''' instead of 3.)
* Attack the target as you normally would using '''punches'''. Every successful hit will deal a reduced amount of damage (the multiplier depends on your skill level) to compensate for the doubled max attacks per turn.
** '''Skilledor less''' level: '''0.6x [[Pain]] and [[Limb Damage]]'''
** '''Expert''' level: '''0.7x [[Pain]] and [[Limb Damage]]'''
** '''Master''' level: '''0.8x [[Pain]] and [[Limb Damage]]'''
Setup:
* You start with a certain amount of Focus points, depending on your '''Martial arts''' skill level.
** Skilledor less: 1 point
** Expert: 2 points
** Master: 3 points
** One of the target's equipped weapons
** One item (or up to 100 coins) inside the target's inventory
*** You may also "reverse-pickpocket" and ''plant'' one item (or up to 100 coins) from your inventory into the target's.
* Objects stolen using this technique can be immediately equipped (if applicable), added to your inventory (if you have enough space for it), or thrown to a random Side of the room.
* If you fail the Steal check, if no objects are eligible, or if you succeed but choose to take nothing, your turn immediately ends.
** One of the target's equipped weapons
** One item (or up to 100 [[coins]]) inside the target's inventory
*** You may also "reverse-pickpocket" and ''plant'' one item (or up to 100 coins) from your inventory into the target's.
** One worn piece of [[LBE]]
** One worn piece of [[clothing and armor]] (excluding all variants of the Power Armor Suit, Helmet, or Youkai Power Armor)
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