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Trauma plates

76 bytes removed, 18:55, 20 October 2019
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'''Trauma plates''' (also called '''armor plates''', '''ballistic plates''', or simply '''plates'''), are large, thick rectangular plates made out of some sort at least one type of bullet-resistant material, and are designed to improve survivability against not armor in a typical sense and firearms. Although they are categorized as clothing, they cannot be worn on their own; they can be thought of directly and are better described as armor upgrades; particularly body armor.
In order for a character to be able to wear a trauma plate, they must be wearing a piece of clothing/armor or an outfit with the '''Plate carrier''' [[Effects|effect]]. The plate is then inserted into the plate carrier in order for it to provide additional protection.
= Function =
 
Trauma plates function very differently compared to regular clothing and armor; they do not increase [[AC]], nor do they protect against all threats.
The purpose of a trauma plate is to protect the user from [[Damage types|Bullet-type]] damage. They are '''useless''' against any other type of damage and will therefore not provide any additional protection if the user is hit by attacks dealing any other type of damage.
* A '''Shop value''', in [[File:Parallar symbol.png|10px]].
A trauma plate does nothing to not increase Armor Class and therefore doesn't actually reduce the amount of limb damage an dealt by incoming bullet deals, unlike that is the role of [[Armor Class#Ax Armor Classes|Ax Armor Classes]]bullets. Therefore, one should pair the highest possible AC with the best available plate, in order to ensure that as little damage as possible is dealt to the user; both for preserving the plate's HP and reducing the chances of a pass-through.
= List of trauma plates =