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Town Security Chief

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A '''Town Security Chief''' (also called '''TownSec Chief''') is the person in charge of a town's local Town Security, commanding the local [[TownSec Guard|Guards]] and answering directly to the local [[Town Mayor|Mayor]].<br/>
When working in an Intersection instead of a town, they are referred to as '''Intersection Security''' or '''InterSec''' instead; but they effectively have the same duties, the only difference being the name.

Technically speaking, any of the three major civilized species can become Security Chiefs; however, each community has different rules on which species are allowed to join their respective Town/Intersection Security. Please refer to the individual [[locations|location pages]] for more information.


= Equipment =

=== [[Clothing and armor]] ===

'''Human/Halfling [[List of human clothing and armor|clothing and armor]]:'''
* Headgear: Security guard hat
* Top: T-shirt
* Body armor: Heavy K armor vest
* Bottom: Guard pants
* Footwear: Regular shoes

'''Youkai [[List of youkai outfits|outfit]]''': Security outfit

=== [[Load-bearing equipment]] ===

* [[Tactical vests|Tactical vest]]: TT-1B Utility vest
* [[Utility belts|Utility belt]]: LE Duty belt

=== Equipment and inventory ===

TownSec Chiefs may have one of '''three''' different sets of items (roll '''1d3''' per chief to determine):

==== Set 1 ====

Equipped [[weapons]]:
* Holster 1: [[Colt M1911A1]] with a [[M1911A1 magazines|10-round magazine]] (10+1 /10, 11x [[.45 ACP]], Standard FMJ)
* Holster 2: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]
** Ammunition 1: 4x [[M1911A1 magazines|M1911A1 10-round magazine]] (Each: 10 /10, 10x [[.45 ACP]], Standard FMJ)

==== Set 2 ====

Equipped [[weapons]]:
* Auxiliary: [[Steyr AUG Para]] (32+1 /32, 33x [[9x19mm Parabellum]], Standard FMJ)
* Holster 1: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* TT-1B Utility vest:
** Ammunition: 3x [[Steyr MPi magazines|Steyr MPi 32-round magazine]] (Each: 32 /32, 32x [[9x19mm Parabellum]], Standard FMJ)
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]

==== Set 3 ====

Equipped [[weapons]]:
* Primary 1: [[Remington 870 Marine Magnum]] (6+1 /6, 7x [[12 gauge]], Standard FMJ Slug)
* Holster 1: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* TT-1B Utility vest:
** General carrying: 20x [[12 gauge]], Standard FMJ Slug
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]



= Other information =

[[Skills]]: Species' natural skills + the following:
* Combat skills: '''Skilled''' (Semi-auto pistol, Semi-auto rifle, Automatic rifle, Pump-action)

Occupation traits:
* '''Restricted occupation''': The amount of characters that can hold this occupation is restricted to '''max 1 per town or intersection'''.


= Overview =
{{Lore}}

The Security Chief is the commander of a community's '''Town Security''' ('''TownSec''') or '''Intersection Security''' ('''InterSec''').

A community's Security Chief is appointed by the local [[Mayor]], usually the most senior or most experienced [[Guard]] available. They are in charge of assigning orders, posts, and duties to their subordinate [[Guard|Guards]], supervising the security of the entire town or intersection, and answer only to the local [[Mayor]]. In effect, the Security Chief is usually a community's second most important person in charge.

[[Category:Occupations]]
[[Category:Restricted occupations]]
[[Category:Occupations open to humans]]
[[Category:Occupations open to halflings]]
[[Category:Occupations open to youkai]]
Bureaucrat, administrator
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