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The Bat out of Hell

2 bytes added, 00:32, 14 November 2019
* Angelic creatures cannot equip or use this weapon, and would hurt themselves if they tried or were forced to touch it. This extends to shrine maidens.
* '''Hell's Gift effect''': For every Angelic creature killed with this weapon, the weapon gains one "Charge" point, up to a maximum of 30. This weapon has a damage multiplier equal to 1.0 + (Charges x 0.1); meaning that at the maximum of 30 Charge points, this weapon will deal quadruple damage (4.0x). At any given moment, if the weapon has at least one Charge point, the user may use a special ability called '''!!!BERSERK!!!''' (for appropriate effect, this word should be shouted, angrily). Upon activating this ability, all Charge points are consumed; the user's [[Limb health]] is completely restored, then their [[Strength]] triples, is tripled and their [[Pain sensitivity]] becomes 0% for as many turns as there were Charges (up to 30 turns).
[[Category:Class 5 Long weapons]]
[[Category:Artifact weapons]]