Stress
From MazeWorld
Navigation: | Main Page → Game mechanics → Statistics → Stress |
Stress is a statistic, representing a creature's level of mental exhaustion. It is expressed as a percentage value with one decimal (e.g. "30.0% Stress").
Stress, like Fatigue, is not healed naturally at Daily Reset; active measures must be taken by a stressed creature to recover.
Stress levels
Stress levels have a lower limit of 0.0% and an upper limit of 100.0%. There is no equivalent to Endurance for Stress.
Stress levels | Level name | Effects |
---|---|---|
100.0% | Breakdown | (WIP) |
75.0% : 99.9% | Extreme | (WIP) |
50.0% : 74.9% | High | (WIP) |
5.0% : 49.9% | Moderate | (WIP) |
0.0% : 4.9% | Low | No effects |
Stress mechanics
(WIP)