Statistics

From MazeWorld
Revision as of 19:49, 20 May 2019 by Tempest (Talk | contribs)

Jump to: navigation, search
Navigation: Main Page Game mechanics Statistics




noframe This page is actively under construction!
Please ask the following users for permission before editing this page: Tempest
Not finished, not proofread, not checked


Every player character has a number of statistics (or stats, in short), all of which are represented on the character sheet. This page is here to help you read and understand each part of the sheet and learn how to use and edit it as required.

Link to the blank character sheet template

Personal information

As the name suggests, this section contains all of your character's personal information; name, nickname or callsign, age, sex, species, constitution, skin color, height, weight, hair length, hair color, eye color, and species-specific features (if applicable). By and large, this is largely for informative purposes and is not meant to be changed during the course of a session (though of course, that's not a hard rule). If you so desire, you can also add your own name to the sheet alongside that of your character, if you believe it would be helpful to differentiate which player owns which character.

All of the information here is explained during Character creation and Character customization, so if you need help on how to fill these out, refer to these pages.

Primary statistics

Primary statistics represent the natural levels of some of your character's statistics - or in other words, their values without equipment or effects active. They are:

  • Natural Pain Sensitivity (N-PS)
  • Natural Strength (N-STR)
  • Natural Pain Blackout threshold (N-PBT)
  • Natural Max Blood (N-BLD)
  • Natural Base Limb Health value (N-LIMB)
  • Natural Endurance (N-END)
  • Natural Agility (N-AGI)
  • Natural Armor Class (AC)

The exact values of these natural statistics depend on your species and choices during customization.

Each of these statistics will be explained in detail, in the sections below.

Vital statistics

x


Secondary effects

x


Equipped weapons

x


Equipped clothing and armor

x


Inventory and gear

x


Money and finances

x


Skills

x


Miscellaneous

x