Difference between revisions of "Statistics"

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m (Primary statistics)
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= Primary statistics =
 
= Primary statistics =
  
Primary statistics represent the '''natural levels''' of some of your character's statistics - or in other words, their values without equipment or effects active. They are:
+
Primary statistics represent the '''natural levels''' of some of your character's statistics - or in other words, their values without equipment or effects active. Normally, the values
 +
 
 +
They are:
  
 
* '''Natural Pain Sensitivity'''
 
* '''Natural Pain Sensitivity'''
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* '''Natural Pain Blackout threshold'''
 
* '''Natural Pain Blackout threshold'''
 
* '''Natural Max Blood'''
 
* '''Natural Max Blood'''
* '''Natural Base Limb Health value'''
+
* '''Base Limb Health value'''
 
* '''Natural Endurance'''
 
* '''Natural Endurance'''
 
* '''Natural Agility'''
 
* '''Natural Agility'''
 
* '''Natural Armor Class'''
 
* '''Natural Armor Class'''
 +
* '''Daily Reset'''
  
 
The exact values of these natural statistics depend on your species and choices during [[Character customization|customization]].
 
The exact values of these natural statistics depend on your species and choices during [[Character customization|customization]].
  
Each of these statistics will be explained in detail, in the sections below.
+
With the exception of Daily Reset, each of these stats is related to one of the stats in the sections below.
 +
 
 +
== Daily Reset ==
 +
''For more information, see [[Daily Reset]]''.
 +
 
 +
This subsection details the amount of nutrition and hydration lost at the start of every day. The exact amounts depend on your character's Base Limb Health value and constitution. A reminder of how to calculate Daily Reset values is provided on the sheet.
  
 
= Vital statistics =
 
= Vital statistics =
  
 +
This section tracks your character's '''current''' statistics. They represent various metrics tracking your character's health, condition, location in the world, and any special abilities the character possesses.
 +
 +
There are six subcategories: '''Time and place''', '''General health''', '''Combat and accuracy''', '''Limb health map and Injury map''', '''Injuries''', and '''Special stats'''.
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 +
== Time and place ==
 
x
 
x
  
 +
== General health ==
 +
x
 +
 +
== Combat and accuracy ==
 +
x
 +
 +
== Limb health map and Injury map ==
 +
x
 +
 +
== Injuries ==
 +
x
 +
 +
== Special stats ==
 +
x
  
 
= Secondary effects =
 
= Secondary effects =

Revision as of 20:21, 20 May 2019

Navigation: Main Page Game mechanics Statistics




noframe This page is actively under construction!
Please ask the following users for permission before editing this page: Tempest
Not finished, not proofread, not checked


Every player character has a number of statistics (or stats, in short), all of which are represented on the character sheet. This page is here to help you read and understand each part of the sheet and learn how to use and edit it as required.

Link to the blank character sheet template

Personal information

As the name suggests, this section contains all of your character's personal information; name, nickname or callsign, age, sex, species, constitution, skin color, height, weight, hair length, hair color, eye color, and species-specific features (if applicable). By and large, this is largely for informative purposes and is not meant to be changed during the course of a session (though of course, that's not a hard rule). If you so desire, you can also add your own name to the sheet alongside that of your character, if you believe it would be helpful to differentiate which player owns which character.

All of the information here is explained during Character creation and Character customization, so if you need help on how to fill these out, refer to these pages.

Primary statistics

Primary statistics represent the natural levels of some of your character's statistics - or in other words, their values without equipment or effects active. Normally, the values

They are:

  • Natural Pain Sensitivity
  • Natural Strength
  • Natural Pain Blackout threshold
  • Natural Max Blood
  • Base Limb Health value
  • Natural Endurance
  • Natural Agility
  • Natural Armor Class
  • Daily Reset

The exact values of these natural statistics depend on your species and choices during customization.

With the exception of Daily Reset, each of these stats is related to one of the stats in the sections below.

Daily Reset

For more information, see Daily Reset.

This subsection details the amount of nutrition and hydration lost at the start of every day. The exact amounts depend on your character's Base Limb Health value and constitution. A reminder of how to calculate Daily Reset values is provided on the sheet.

Vital statistics

This section tracks your character's current statistics. They represent various metrics tracking your character's health, condition, location in the world, and any special abilities the character possesses.

There are six subcategories: Time and place, General health, Combat and accuracy, Limb health map and Injury map, Injuries, and Special stats.

Time and place

x

General health

x

Combat and accuracy

x

Limb health map and Injury map

x

Injuries

x

Special stats

x

Secondary effects

x


Equipped weapons

x


Equipped clothing and armor

x


Inventory and gear

x


Money and finances

x


Skills

x


Miscellaneous

x