Difference between revisions of "Skills"

From MazeWorld
Jump to: navigation, search
m
m
Line 19: Line 19:
 
= Non-combat skills =
 
= Non-combat skills =
  
There are '''9''' non-combat skills in total, each is associated with either a special ability or an activity of some kind. Each of these has a dedicated page with more information:
+
There are '''9''' non-combat skills in total. Each of these has a dedicated page with more information:
  
 
* '''[[Hunting]]'''
 
* '''[[Hunting]]'''

Revision as of 01:09, 15 February 2020

Navigation: Main Page Game mechanics Skills




Characters in MazeWorld may have a variety of different skills and skill levels, governing their level of proficiency in a variety of domains. Skills belong to one of two categories: Combat skills and Non-combat skills.

For every skill, there are five levels: Unskilled, Basic, Skilled, Expert, and Master, which may also be referred to as Levels (or Lv) 1 through 5.

A variety of weapons and activities demand the use of certain skills, and one's skill level will determine a number of effects (such as accuracy, abilities, and so on). The term "X calls for Y skill" is frequently used throughout this wiki to denote which skills a particular weapon, item, or activity will cover.


Combat skills

There are 29 combat skills in total, grouped in 3 sub-categories: Firearm skills, Heavy weapon skills and Melee and miscellaneous skills.


Non-combat skills

There are 9 non-combat skills in total. Each of these has a dedicated page with more information: