Changes

Skeleton

501 bytes added, 31 March
| creature_ps=0%
| creature_blood=N/A
| creature_agi=-2+0
| creature_head=Head - 12 HP
| creature_body=Upper body - 48 HP<br/>Lower body - 36 HP
| creature_limb=2 arms - 24 HP<br/>2 legs - 24 HP
| creature_extr=2 hands - 18 HP<br/>2 feet - 18 HP
| creature_wp=2 eyes (Head)N/A
| creature_bones=[[File:Has bones.png|25px]]
| creature_gear=[[File:No Yes box.png|25px]]
| creature_wear=[[File:Human clothing.png|25px]]
}}
* Headgear: '''Medieval helm'''
* Body armor: '''Medieval cuirass'''
** Combined effects: [[Agility]] -2 (total Agility is -2 with armor)
=== [[Load-bearing equipment]] ===
Equipped [[weapons]]:
* Primary 1: [[Heavy crossbow]] (1 /1, 1x [[Large bolt]], Standard NRM)- IS 22** Combined effects: 1.3x damage
Inventory:
Equipped [[weapons]]:
* Holster 1: [[Hatchet]]- IS 5
Inventory:
Equipped [[weapons]]:
* Holster 1: [[Smith & Wesson Model 620]] (7 /7, 7x [[.357 Magnum]], Standard FMJ)- IS 3** Combined effects: FT +1
Inventory:
Equipped [[weapons]]:
* Holster 1: [[Browning Hi-Power]] (13+1 /13, 14x [[9x19mm Parabellum]], Standard FMJ)- IS 3** Combined effects: FT +1
Inventory:
Creature traits:
* '''All bone''': This creature is a skeleton, entirely made out of bones. If a skeleton sustains a [[fracture]], the affected limb instantly loses 10 HP.
*'''Drops items on death''': Upon being defeated, this creature will drop the following items:
** If the head had at least 1 HP remaining on death: 1 [[Crafting items#Ingredient items|Preserved skull]]
** Otherwise: Nothing
* '''Fire immunity''': This creature cannot receive the [[Effects#Elemental|'''On fire''' effect]].
* '''Gas immunity''': This creature has a [[Effects#Clothing and armor|permanent '''immunity to gases''' effect]].
* '''No blood''': This creature does not have [[Blood]] and is effecively immune to [[Wounds]], as it cannot bleed.
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